📦 deps(thirdparty): update snapshots
This commit is contained in:
@@ -1 +1 @@
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@@ -1,5 +1,5 @@
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{
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||||
"generatedAt": "2026-07-16T14:29:29.000Z",
|
||||
"generatedAt": "2026-07-19T19:39:12.000Z",
|
||||
"aliases": {
|
||||
"20-andruia-intelligence": "20-andruia-niche-intelligence",
|
||||
"accessibility-compliance-audit": "accessibility-compliance-accessibility-audit",
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@@ -14,6 +14,7 @@
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||||
"quinn": "agent-squad/quinn",
|
||||
"rex": "agent-squad/rex",
|
||||
"android-jetpack-expert": "android-jetpack-compose-expert",
|
||||
"antigravity-maintainer-release": "antigravity-maintainer-batch-release",
|
||||
"api-testing-mock": "api-testing-observability-api-mock",
|
||||
"apify-brand-monitoring": "apify-brand-reputation-monitoring",
|
||||
"templates": "app-builder/templates",
|
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@@ -138,6 +139,7 @@
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||||
"full-stack-feature": "full-stack-orchestration-full-stack-feature",
|
||||
"2d-games": "game-development/2d-games",
|
||||
"3d-games": "game-development/3d-games",
|
||||
"engine-selection": "game-development/engine-selection",
|
||||
"game-art": "game-development/game-art",
|
||||
"game-audio": "game-development/game-audio",
|
||||
"game-design": "game-development/game-design",
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||||
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||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"generatedAt": "2026-07-16T14:29:29.000Z",
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||||
"generatedAt": "2026-07-19T19:39:12.000Z",
|
||||
"bundles": {
|
||||
"core-dev": {
|
||||
"description": "Core development skills across languages, frameworks, and backend/frontend fundamentals.",
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||||
@@ -284,6 +284,7 @@
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||||
"makepad-skills",
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||||
"manifest",
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||||
"marketing-plan",
|
||||
"markstream-install",
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||||
"matplotlib",
|
||||
"mcp-builder-ms",
|
||||
"mcp-tool-developer",
|
||||
@@ -292,6 +293,7 @@
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||||
"mobile-design",
|
||||
"mobile-developer",
|
||||
"mobile-security-coder",
|
||||
"modellix",
|
||||
"modern-javascript-patterns",
|
||||
"monopoly",
|
||||
"monte-carlo-remediation",
|
||||
|
||||
@@ -1,6 +1,6 @@
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||||
{
|
||||
"generatedAt": "2026-07-16T14:29:29.000Z",
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||||
"total": 1965,
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||||
"generatedAt": "2026-07-19T19:39:12.000Z",
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||||
"total": 1969,
|
||||
"skills": [
|
||||
{
|
||||
"id": "00-andruia-consultant",
|
||||
@@ -2912,6 +2912,36 @@
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||||
],
|
||||
"path": "skills/antigravity-design-expert/SKILL.md"
|
||||
},
|
||||
{
|
||||
"id": "antigravity-maintainer-batch-release",
|
||||
"canonical_id": "antigravity-maintainer-batch-release",
|
||||
"name": "antigravity-maintainer-batch-release",
|
||||
"description": "Run protected AAS maintainer sweeps, PR merge batches, canonical sync, Core preview checks, and scripted releases. Use for repository maintenance, main alignment, CLI/MCP/Workbench changes, or release work; not ordinary contribution tasks.",
|
||||
"category": "uncategorized",
|
||||
"risk": "critical",
|
||||
"source": "self",
|
||||
"tags": [
|
||||
"antigravity",
|
||||
"maintainer",
|
||||
"batch",
|
||||
"release"
|
||||
],
|
||||
"triggers": [
|
||||
"antigravity",
|
||||
"maintainer",
|
||||
"batch",
|
||||
"release",
|
||||
"run",
|
||||
"protected",
|
||||
"aas",
|
||||
"sweeps",
|
||||
"pr",
|
||||
"merge",
|
||||
"batches",
|
||||
"canonical"
|
||||
],
|
||||
"path": "skills/antigravity-maintainer-batch-release/SKILL.md"
|
||||
},
|
||||
{
|
||||
"id": "antigravity-skill-orchestrator",
|
||||
"canonical_id": "antigravity-skill-orchestrator",
|
||||
@@ -14944,7 +14974,7 @@
|
||||
"id": "create-pr",
|
||||
"canonical_id": "create-pr",
|
||||
"name": "create-pr",
|
||||
"description": "Alias for sentry-skills:pr-writer. Use when users explicitly ask for \"create-pr\" or reference the legacy skill name. Redirects to the canonical PR writing workflow.",
|
||||
"description": "Alias for pr-writer. Use when users explicitly ask for \"create-pr\" or reference the legacy skill name. Redirects to the canonical PR writing workflow.",
|
||||
"category": "workflow",
|
||||
"risk": "unknown",
|
||||
"source": "community",
|
||||
@@ -14956,15 +14986,15 @@
|
||||
"create",
|
||||
"pr",
|
||||
"alias",
|
||||
"sentry",
|
||||
"skills",
|
||||
"writer",
|
||||
"users",
|
||||
"explicitly",
|
||||
"ask",
|
||||
"reference",
|
||||
"legacy",
|
||||
"skill"
|
||||
"skill",
|
||||
"name",
|
||||
"redirects"
|
||||
],
|
||||
"path": "skills/create-pr/SKILL.md"
|
||||
},
|
||||
@@ -24385,7 +24415,7 @@
|
||||
"id": "game-development",
|
||||
"canonical_id": "game-development",
|
||||
"name": "game-development",
|
||||
"description": "Game development orchestrator. Routes to platform-specific skills based on project needs.",
|
||||
"description": "Game development orchestrator. Routes by platform, dimension, and engine fit (web 2D/3D, hybrid DOM+canvas, narrative tools). Use when starting or structuring a game project, choosing frameworks, or picking among Phaser, PixiJS, Kaplay, Canvas/WebGL, Three.js, Babylon.js, Godot, Unity, or Ink/Twine.",
|
||||
"category": "game-development",
|
||||
"risk": "unknown",
|
||||
"source": "community",
|
||||
@@ -24398,8 +24428,13 @@
|
||||
"orchestrator",
|
||||
"routes",
|
||||
"platform",
|
||||
"specific",
|
||||
"skills"
|
||||
"dimension",
|
||||
"engine",
|
||||
"fit",
|
||||
"web",
|
||||
"2d",
|
||||
"3d",
|
||||
"hybrid"
|
||||
],
|
||||
"path": "skills/game-development/SKILL.md"
|
||||
},
|
||||
@@ -24407,7 +24442,7 @@
|
||||
"id": "game-development/2d-games",
|
||||
"canonical_id": "2d-games",
|
||||
"name": "2d-games",
|
||||
"description": "2D game development principles. Sprites, tilemaps, physics, camera.",
|
||||
"description": "2D game development principles. Sprites, atlases, tilemaps, physics, cameras, and genre patterns (platformer, top-down). Use for canvas/Phaser/Kaplay/Pixi 2D games or guest viewports inside hybrid web apps.",
|
||||
"category": "game-development",
|
||||
"risk": "none",
|
||||
"source": "community",
|
||||
@@ -24424,9 +24459,11 @@
|
||||
"development",
|
||||
"principles",
|
||||
"sprites",
|
||||
"atlases",
|
||||
"tilemaps",
|
||||
"physics",
|
||||
"camera"
|
||||
"cameras",
|
||||
"genre"
|
||||
],
|
||||
"path": "skills/game-development/2d-games/SKILL.md"
|
||||
},
|
||||
@@ -24457,6 +24494,35 @@
|
||||
],
|
||||
"path": "skills/game-development/3d-games/SKILL.md"
|
||||
},
|
||||
{
|
||||
"id": "game-development/engine-selection",
|
||||
"canonical_id": "engine-selection",
|
||||
"name": "engine-selection",
|
||||
"description": "Selects game engines and frameworks by platform, genre, and architecture (full canvas shell vs hybrid DOM shell + guest viewport). Covers Phaser, PixiJS, Kaplay, Canvas/WebGL, Three.js, Babylon.js, Godot, Unity, Ink, Twine. Use when choosing a stack or comparing runtimes before implementation.",
|
||||
"category": "game-development",
|
||||
"risk": "safe",
|
||||
"source": "self",
|
||||
"tags": [
|
||||
"game",
|
||||
"development/engine",
|
||||
"selection"
|
||||
],
|
||||
"triggers": [
|
||||
"game",
|
||||
"development/engine",
|
||||
"selection",
|
||||
"engine",
|
||||
"selects",
|
||||
"engines",
|
||||
"frameworks",
|
||||
"platform",
|
||||
"genre",
|
||||
"architecture",
|
||||
"full",
|
||||
"canvas"
|
||||
],
|
||||
"path": "skills/game-development/engine-selection/SKILL.md"
|
||||
},
|
||||
{
|
||||
"id": "game-development/game-art",
|
||||
"canonical_id": "game-art",
|
||||
@@ -24647,7 +24713,7 @@
|
||||
"id": "game-development/web-games",
|
||||
"canonical_id": "web-games",
|
||||
"name": "web-games",
|
||||
"description": "Web browser game development principles. Framework selection, WebGPU, optimization, PWA.",
|
||||
"description": "Web browser game development. Framework selection (Phaser, PixiJS, Kaplay, Canvas/WebGL, Three.js, Babylon.js), hybrid DOM+canvas, WebGPU, optimization, PWA, audio unlock. Use when building HTML5/WebGL/WebGPU games or choosing a browser runtime.",
|
||||
"category": "game-development",
|
||||
"risk": "unknown",
|
||||
"source": "community",
|
||||
@@ -24663,12 +24729,12 @@
|
||||
"web",
|
||||
"browser",
|
||||
"development",
|
||||
"principles",
|
||||
"framework",
|
||||
"selection",
|
||||
"webgpu",
|
||||
"optimization",
|
||||
"pwa"
|
||||
"phaser",
|
||||
"pixijs",
|
||||
"kaplay",
|
||||
"canvas"
|
||||
],
|
||||
"path": "skills/game-development/web-games/SKILL.md"
|
||||
},
|
||||
@@ -33489,6 +33555,43 @@
|
||||
],
|
||||
"path": "skills/marketing-psychology/SKILL.md"
|
||||
},
|
||||
{
|
||||
"id": "markstream-install",
|
||||
"canonical_id": "markstream-install",
|
||||
"name": "markstream-install",
|
||||
"description": "Install and configure Markstream streaming Markdown renderers for Vue, React, Svelte, Angular, Nuxt, Next.js, and Vue 2 applications.",
|
||||
"category": "frontend",
|
||||
"risk": "safe",
|
||||
"source": "https://github.com/Simon-He95/markstream-vue/tree/main/.agents/skills/markstream-install",
|
||||
"source_type": "official",
|
||||
"source_repo": "Simon-He95/markstream-vue",
|
||||
"license": "MIT",
|
||||
"license_source": "https://github.com/Simon-He95/markstream-vue/blob/main/license",
|
||||
"tags": [
|
||||
"markdown",
|
||||
"streaming",
|
||||
"vue",
|
||||
"react",
|
||||
"svelte",
|
||||
"angular",
|
||||
"ai-chat"
|
||||
],
|
||||
"triggers": [
|
||||
"markdown",
|
||||
"streaming",
|
||||
"vue",
|
||||
"react",
|
||||
"svelte",
|
||||
"angular",
|
||||
"ai-chat",
|
||||
"markstream",
|
||||
"install",
|
||||
"configure",
|
||||
"renderers",
|
||||
"nuxt"
|
||||
],
|
||||
"path": "skills/markstream-install/SKILL.md"
|
||||
},
|
||||
{
|
||||
"id": "matematico-tao",
|
||||
"canonical_id": "matematico-tao",
|
||||
@@ -34464,6 +34567,41 @@
|
||||
],
|
||||
"path": "skills/mock-hunter/SKILL.md"
|
||||
},
|
||||
{
|
||||
"id": "modellix",
|
||||
"canonical_id": "modellix",
|
||||
"name": "modellix",
|
||||
"description": "Integrate Modellix unified API/CLI for async AI image and video generation (model run --wait, task download).",
|
||||
"category": "creative",
|
||||
"risk": "critical",
|
||||
"source": "community",
|
||||
"source_type": "official",
|
||||
"source_repo": "Modellix/modellix-skill",
|
||||
"license": "MIT",
|
||||
"license_source": "https://github.com/Modellix/modellix-skill/blob/main/LICENSE",
|
||||
"tags": [
|
||||
"image-generation",
|
||||
"video-generation",
|
||||
"modellix",
|
||||
"cli",
|
||||
"api"
|
||||
],
|
||||
"triggers": [
|
||||
"image-generation",
|
||||
"video-generation",
|
||||
"modellix",
|
||||
"cli",
|
||||
"api",
|
||||
"integrate",
|
||||
"unified",
|
||||
"async",
|
||||
"ai",
|
||||
"image",
|
||||
"video",
|
||||
"generation"
|
||||
],
|
||||
"path": "skills/modellix/SKILL.md"
|
||||
},
|
||||
{
|
||||
"id": "modern-javascript-patterns",
|
||||
"canonical_id": "modern-javascript-patterns",
|
||||
|
||||
@@ -2252,10 +2252,18 @@
|
||||
"id": "commit",
|
||||
"summary": "High-quality conventional commits."
|
||||
},
|
||||
{
|
||||
"id": "create-branch",
|
||||
"summary": "Create a safe topic branch before committing."
|
||||
},
|
||||
{
|
||||
"id": "create-pr",
|
||||
"summary": "PR creation with review-ready context."
|
||||
},
|
||||
{
|
||||
"id": "pr-writer",
|
||||
"summary": "Write and open structured pull requests."
|
||||
},
|
||||
{
|
||||
"id": "requesting-code-review",
|
||||
"summary": "Ask for targeted, high-signal reviews."
|
||||
|
||||
@@ -1961,6 +1961,25 @@
|
||||
},
|
||||
"runtime_files": []
|
||||
},
|
||||
{
|
||||
"id": "antigravity-maintainer-batch-release",
|
||||
"path": "skills/antigravity-maintainer-batch-release",
|
||||
"targets": {
|
||||
"codex": "supported",
|
||||
"claude": "supported"
|
||||
},
|
||||
"setup": {
|
||||
"type": "none",
|
||||
"summary": "",
|
||||
"docs": null
|
||||
},
|
||||
"reasons": [],
|
||||
"blocked_reasons": {
|
||||
"codex": [],
|
||||
"claude": []
|
||||
},
|
||||
"runtime_files": []
|
||||
},
|
||||
{
|
||||
"id": "antigravity-skill-orchestrator",
|
||||
"path": "skills/antigravity-skill-orchestrator",
|
||||
@@ -16267,6 +16286,25 @@
|
||||
},
|
||||
"runtime_files": []
|
||||
},
|
||||
{
|
||||
"id": "game-development/engine-selection",
|
||||
"path": "skills/game-development/engine-selection",
|
||||
"targets": {
|
||||
"codex": "supported",
|
||||
"claude": "supported"
|
||||
},
|
||||
"setup": {
|
||||
"type": "none",
|
||||
"summary": "",
|
||||
"docs": null
|
||||
},
|
||||
"reasons": [],
|
||||
"blocked_reasons": {
|
||||
"codex": [],
|
||||
"claude": []
|
||||
},
|
||||
"runtime_files": []
|
||||
},
|
||||
{
|
||||
"id": "game-development/game-art",
|
||||
"path": "skills/game-development/game-art",
|
||||
@@ -22238,6 +22276,25 @@
|
||||
},
|
||||
"runtime_files": []
|
||||
},
|
||||
{
|
||||
"id": "markstream-install",
|
||||
"path": "skills/markstream-install",
|
||||
"targets": {
|
||||
"codex": "supported",
|
||||
"claude": "supported"
|
||||
},
|
||||
"setup": {
|
||||
"type": "none",
|
||||
"summary": "",
|
||||
"docs": null
|
||||
},
|
||||
"reasons": [],
|
||||
"blocked_reasons": {
|
||||
"codex": [],
|
||||
"claude": []
|
||||
},
|
||||
"runtime_files": []
|
||||
},
|
||||
{
|
||||
"id": "matematico-tao",
|
||||
"path": "skills/matematico-tao",
|
||||
@@ -22896,6 +22953,25 @@
|
||||
},
|
||||
"runtime_files": []
|
||||
},
|
||||
{
|
||||
"id": "modellix",
|
||||
"path": "skills/modellix",
|
||||
"targets": {
|
||||
"codex": "supported",
|
||||
"claude": "supported"
|
||||
},
|
||||
"setup": {
|
||||
"type": "none",
|
||||
"summary": "",
|
||||
"docs": null
|
||||
},
|
||||
"reasons": [],
|
||||
"blocked_reasons": {
|
||||
"codex": [],
|
||||
"claude": []
|
||||
},
|
||||
"runtime_files": []
|
||||
},
|
||||
{
|
||||
"id": "modern-javascript-patterns",
|
||||
"path": "skills/modern-javascript-patterns",
|
||||
@@ -34322,18 +34398,24 @@
|
||||
"id": "tools-page-seo-optimizer",
|
||||
"path": "skills/tools-page-seo-optimizer",
|
||||
"targets": {
|
||||
"codex": "supported",
|
||||
"claude": "supported"
|
||||
"codex": "blocked",
|
||||
"claude": "blocked"
|
||||
},
|
||||
"setup": {
|
||||
"type": "none",
|
||||
"summary": "",
|
||||
"docs": null
|
||||
},
|
||||
"reasons": [],
|
||||
"reasons": [
|
||||
"escaped_local_reference"
|
||||
],
|
||||
"blocked_reasons": {
|
||||
"codex": [],
|
||||
"claude": []
|
||||
"codex": [
|
||||
"escaped_local_reference"
|
||||
],
|
||||
"claude": [
|
||||
"escaped_local_reference"
|
||||
]
|
||||
},
|
||||
"runtime_files": []
|
||||
},
|
||||
@@ -37762,14 +37844,14 @@
|
||||
}
|
||||
],
|
||||
"summary": {
|
||||
"total_skills": 1965,
|
||||
"total_skills": 1969,
|
||||
"supported": {
|
||||
"codex": 1891,
|
||||
"claude": 1913
|
||||
"codex": 1894,
|
||||
"claude": 1916
|
||||
},
|
||||
"blocked": {
|
||||
"codex": 74,
|
||||
"claude": 52
|
||||
"codex": 75,
|
||||
"claude": 53
|
||||
},
|
||||
"manual_setup": 17
|
||||
}
|
||||
|
||||
@@ -100,7 +100,7 @@
|
||||
"path": "skills/game-development/2d-games",
|
||||
"category": "game-development",
|
||||
"name": "2d-games",
|
||||
"description": "2D game development principles. Sprites, tilemaps, physics, camera.",
|
||||
"description": "2D game development principles. Sprites, atlases, tilemaps, physics, cameras, and genre patterns (platformer, top-down). Use for canvas/Phaser/Kaplay/Pixi 2D games or guest viewports inside hybrid web apps.",
|
||||
"risk": "none",
|
||||
"source": "community",
|
||||
"date_added": "2026-02-27",
|
||||
@@ -2395,6 +2395,28 @@
|
||||
"reasons": []
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": "antigravity-maintainer-batch-release",
|
||||
"path": "skills/antigravity-maintainer-batch-release",
|
||||
"category": "uncategorized",
|
||||
"name": "antigravity-maintainer-batch-release",
|
||||
"description": "Run protected AAS maintainer sweeps, PR merge batches, canonical sync, Core preview checks, and scripted releases. Use for repository maintenance, main alignment, CLI/MCP/Workbench changes, or release work; not ordinary contribution tasks.",
|
||||
"risk": "critical",
|
||||
"source": "self",
|
||||
"date_added": "2026-07-18",
|
||||
"plugin": {
|
||||
"targets": {
|
||||
"codex": "supported",
|
||||
"claude": "supported"
|
||||
},
|
||||
"setup": {
|
||||
"type": "none",
|
||||
"summary": "",
|
||||
"docs": null
|
||||
},
|
||||
"reasons": []
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": "antigravity-skill-orchestrator",
|
||||
"path": "skills/antigravity-skill-orchestrator",
|
||||
@@ -12604,7 +12626,7 @@
|
||||
"path": "skills/create-pr",
|
||||
"category": "workflow",
|
||||
"name": "create-pr",
|
||||
"description": "Alias for sentry-skills:pr-writer. Use when users explicitly ask for \"create-pr\" or reference the legacy skill name. Redirects to the canonical PR writing workflow.",
|
||||
"description": "Alias for pr-writer. Use when users explicitly ask for \"create-pr\" or reference the legacy skill name. Redirects to the canonical PR writing workflow.",
|
||||
"risk": "unknown",
|
||||
"source": "community",
|
||||
"date_added": null,
|
||||
@@ -16917,6 +16939,28 @@
|
||||
"reasons": []
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": "engine-selection",
|
||||
"path": "skills/game-development/engine-selection",
|
||||
"category": "game-development",
|
||||
"name": "engine-selection",
|
||||
"description": "Selects game engines and frameworks by platform, genre, and architecture (full canvas shell vs hybrid DOM shell + guest viewport). Covers Phaser, PixiJS, Kaplay, Canvas/WebGL, Three.js, Babylon.js, Godot, Unity, Ink, Twine. Use when choosing a stack or comparing runtimes before implementation.",
|
||||
"risk": "safe",
|
||||
"source": "self",
|
||||
"date_added": "2026-07-17",
|
||||
"plugin": {
|
||||
"targets": {
|
||||
"codex": "supported",
|
||||
"claude": "supported"
|
||||
},
|
||||
"setup": {
|
||||
"type": "none",
|
||||
"summary": "",
|
||||
"docs": null
|
||||
},
|
||||
"reasons": []
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": "enhance-prompt",
|
||||
"path": "skills/enhance-prompt",
|
||||
@@ -19977,7 +20021,7 @@
|
||||
"path": "skills/game-development",
|
||||
"category": "game-development",
|
||||
"name": "game-development",
|
||||
"description": "Game development orchestrator. Routes to platform-specific skills based on project needs.",
|
||||
"description": "Game development orchestrator. Routes by platform, dimension, and engine fit (web 2D/3D, hybrid DOM+canvas, narrative tools). Use when starting or structuring a game project, choosing frameworks, or picking among Phaser, PixiJS, Kaplay, Canvas/WebGL, Three.js, Babylon.js, Godot, Unity, or Ink/Twine.",
|
||||
"risk": "unknown",
|
||||
"source": "community",
|
||||
"date_added": "2026-02-27",
|
||||
@@ -27606,6 +27650,41 @@
|
||||
"reasons": []
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": "markstream-install",
|
||||
"path": "skills/markstream-install",
|
||||
"category": "frontend",
|
||||
"name": "markstream-install",
|
||||
"description": "Install and configure Markstream streaming Markdown renderers for Vue, React, Svelte, Angular, Nuxt, Next.js, and Vue 2 applications.",
|
||||
"risk": "safe",
|
||||
"source": "https://github.com/Simon-He95/markstream-vue/tree/main/.agents/skills/markstream-install",
|
||||
"date_added": "2026-07-19",
|
||||
"plugin": {
|
||||
"targets": {
|
||||
"codex": "supported",
|
||||
"claude": "supported"
|
||||
},
|
||||
"setup": {
|
||||
"type": "none",
|
||||
"summary": "",
|
||||
"docs": null
|
||||
},
|
||||
"reasons": []
|
||||
},
|
||||
"source_type": "official",
|
||||
"source_repo": "Simon-He95/markstream-vue",
|
||||
"license": "MIT",
|
||||
"license_source": "https://github.com/Simon-He95/markstream-vue/blob/main/license",
|
||||
"tags": [
|
||||
"markdown",
|
||||
"streaming",
|
||||
"vue",
|
||||
"react",
|
||||
"svelte",
|
||||
"angular",
|
||||
"ai-chat"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "mason",
|
||||
"path": "skills/agent-squad/mason",
|
||||
@@ -28579,6 +28658,39 @@
|
||||
"claude-code"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "modellix",
|
||||
"path": "skills/modellix",
|
||||
"category": "creative",
|
||||
"name": "modellix",
|
||||
"description": "Integrate Modellix unified API/CLI for async AI image and video generation (model run --wait, task download).",
|
||||
"risk": "critical",
|
||||
"source": "community",
|
||||
"date_added": "2026-07-16",
|
||||
"plugin": {
|
||||
"targets": {
|
||||
"codex": "supported",
|
||||
"claude": "supported"
|
||||
},
|
||||
"setup": {
|
||||
"type": "none",
|
||||
"summary": "",
|
||||
"docs": null
|
||||
},
|
||||
"reasons": []
|
||||
},
|
||||
"source_type": "official",
|
||||
"source_repo": "Modellix/modellix-skill",
|
||||
"license": "MIT",
|
||||
"license_source": "https://github.com/Modellix/modellix-skill/blob/main/LICENSE",
|
||||
"tags": [
|
||||
"image-generation",
|
||||
"video-generation",
|
||||
"modellix",
|
||||
"cli",
|
||||
"api"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "modern-javascript-patterns",
|
||||
"path": "skills/modern-javascript-patterns",
|
||||
@@ -43105,15 +43217,17 @@
|
||||
"date_added": "2026-06-19",
|
||||
"plugin": {
|
||||
"targets": {
|
||||
"codex": "supported",
|
||||
"claude": "supported"
|
||||
"codex": "blocked",
|
||||
"claude": "blocked"
|
||||
},
|
||||
"setup": {
|
||||
"type": "none",
|
||||
"summary": "",
|
||||
"docs": null
|
||||
},
|
||||
"reasons": []
|
||||
"reasons": [
|
||||
"escaped_local_reference"
|
||||
]
|
||||
},
|
||||
"source_type": "community",
|
||||
"tags": [
|
||||
@@ -45926,7 +46040,7 @@
|
||||
"path": "skills/game-development/web-games",
|
||||
"category": "game-development",
|
||||
"name": "web-games",
|
||||
"description": "Web browser game development principles. Framework selection, WebGPU, optimization, PWA.",
|
||||
"description": "Web browser game development. Framework selection (Phaser, PixiJS, Kaplay, Canvas/WebGL, Three.js, Babylon.js), hybrid DOM+canvas, WebGPU, optimization, PWA, audio unlock. Use when building HTML5/WebGL/WebGPU games or choosing a browser runtime.",
|
||||
"risk": "unknown",
|
||||
"source": "community",
|
||||
"date_added": "2026-02-27",
|
||||
|
||||
Reference in New Issue
Block a user