📦 deps(thirdparty): update snapshots
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@@ -4,15 +4,15 @@ The `/grill-me` skill (and grilling sessions inside other skills) does not enfor
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## Why this is out of scope
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Grilling is intentionally open-ended. The point is to keep digging until each branch of the decision tree is resolved — some plans need three questions, some need fifty. A fixed cap would either cut off useful exploration on hard problems or feel arbitrary on easy ones.
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Grilling is intentionally open-ended. The point is to keep digging until each branch of the decision tree is resolved: some plans need three questions, some need fifty. A fixed cap would either cut off useful exploration on hard problems or feel arbitrary on easy ones.
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If a session feels too long, the right escape hatches already exist:
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- The user can stop the session at any time and accept the current state of the plan.
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- The user can tell the model to wrap up, summarise, and move on — natural-language steering is the intended control surface, not a numeric limit.
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- The user can tell the model to wrap up, summarise, and move on, since natural-language steering is the intended control surface, not a numeric limit.
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Adding a hard cap would also conflate two different failure modes: a model that asks too many questions because the plan is genuinely under-specified (working as intended) vs. a model that asks redundant or low-value questions (a prompt-quality issue, not a quantity issue). The fix for the latter belongs in the skill prompt, not in a counter.
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## Prior requests
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- #44 — "Codex just asked me 200 questions"
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- #44: "Codex just asked me 200 questions"
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