📦 deps(thirdparty): update snapshots
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---
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name: android-dev
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description: "Production-grade Android app development guide covering native (Kotlin/Java), cross-platform (Flutter, RN, KMM), and hybrid architectures."
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risk: safe
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source: community
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date_added: "2026-06-08"
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---
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# Android App Development Skill
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## Overview
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This skill guides production-grade Android and cross-platform (non-iOS) app development following practices used at big tech companies. It covers the entire development lifecycle — architecture, UI, code quality, testing, error handling, release, and maintenance.
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## When to Use This Skill
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- Use when deciding on a tech stack (see §1 Stack Selection)
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- Use when setting up project architecture (see §2 Architecture)
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- Use when designing UI, screens, or a design system (see §3 UI & Design)
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- Use when ensuring code quality, patterns, or APIs (see Best Practices)
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- Use when implementing error handling or debugging crashes (see §5 Error Handling)
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- Use when planning testing strategy (see §6 Testing)
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- Use when configuring build, CI/CD, or release pipelines (see §7 Build & Release)
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- Use when optimizing performance or memory (see §8 Performance)
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- Use when debugging or fixing bugs (see §9 Debugging)
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- Use when following the full development roadmap (see §10 Development Roadmap)
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- Use when needing deep reference for a stack (see `references/` directory)
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---
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## §1 Stack Selection
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Choose based on team, requirements, and platform targets. **Do not recommend iOS-specific paths.**
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### Native Android — Kotlin + Jetpack Compose
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**Best for:** Android-only apps, hardware-intensive features, best-in-class UX, new projects.
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- Language: **Kotlin**
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- UI: **Jetpack Compose** (modern declarative UI)
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- Key libs: Room, Retrofit/Ktor, Hilt, WorkManager, DataStore, Navigation Compose
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- Reference: `references/native-android.md`
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### Native Android — Java + XML Views
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**Best for:** Existing Java codebases, teams without Kotlin experience, legacy app maintenance, incremental Kotlin migration.
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- Language: **Java** (fully supported by Google, not deprecated)
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- UI: **XML Layouts** (ConstraintLayout, RecyclerView, ViewBinding)
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- Key libs: Room, Retrofit, Hilt, WorkManager, LiveData, ViewModel
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- Java and Kotlin **coexist seamlessly** in the same project — migrate incrementally
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- Reference: `references/java-android.md`
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### Flutter (Dart)
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**Best for:** Android + Web (+ desktop) from one codebase, fast iteration, pixel-perfect custom UI.
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- Language: **Dart**
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- UI: Flutter Widget tree (Material 3 / Cupertino widgets available but target Material for Android)
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- Key libs: Provider/Riverpod/Bloc, Dio, Drift/Isar, go_router, flutter_local_notifications
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- Reference: `references/flutter.md`
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### React Native (JavaScript/TypeScript)
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**Best for:** Web + Android code sharing, JS/TS teams, rich ecosystem.
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- Language: **TypeScript** (preferred)
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- UI: React Native core components + NativeWind / React Native Paper
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- Key libs: React Navigation, Zustand/Redux Toolkit, React Query, MMKV
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- Reference: `references/react-native.md`
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### Kotlin Multiplatform (KMM / Compose Multiplatform)
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**Best for:** Sharing business logic across Android + Desktop + Web while keeping native Android UI.
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- Language: **Kotlin** everywhere
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- UI: Native Compose on Android; Compose Multiplatform for shared UI
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- Key libs: Ktor, SQLDelight, Koin, kotlinx.serialization, Napier
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- Reference: `references/kmm.md`
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### Hybrid (Capacitor / Ionic)
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**Best for:** Web-first teams, simple apps, PWA-like content apps.
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- Language: TypeScript + HTML/CSS
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- UI: Ionic components or custom web UI
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- Avoid for: Heavy animations, native sensor access, high-performance games
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- Reference: `references/hybrid.md`
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### Decision Matrix
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| Requirement | Native Kotlin | Native Java | Flutter | RN | KMM | Hybrid |
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|---|---|---|---|---|---|---|
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| Android-only (new) | ✅ Best | ✅ | ✅ | ✅ | ✅ | ✅ |
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| Android-only (existing Java) | ⚠️ migrate | ✅ Best | ❌ | ❌ | ⚠️ | ❌ |
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| Android + Web | ❌ | ❌ | ✅ | ✅ | ✅ | ✅ Best |
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| Android + Desktop | ❌ | ❌ | ✅ | ⚠️ | ✅ | ⚠️ |
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| Shared business logic only | N/A | N/A | N/A | N/A | ✅ Best | N/A |
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| Native performance | ✅ | ✅ | ✅ | ⚠️ | ✅ | ❌ |
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| JS/TS team | ❌ | ❌ | ❌ | ✅ Best | ❌ | ✅ |
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| Custom pixel-perfect UI | ✅ | ⚠️ | ✅ Best | ⚠️ | ✅ | ❌ |
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---
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## §2 Architecture
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### Core Principle: Separation of Concerns
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Every production Android project must separate **UI**, **business logic**, and **data** into distinct, independently testable layers.
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### Recommended Architecture: Clean Architecture + MVI/MVVM
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```
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app/
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├── ui/ # Composables / Activities / Fragments / Screen states
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├── presentation/ # ViewModels, UI State, UI Events
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├── domain/ # Use cases, domain models, repository interfaces
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├── data/ # Repository impl, remote (API), local (DB), mappers
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└── di/ # Dependency injection modules
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```
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**Data flow (unidirectional):**
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```
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User Action → ViewModel/Store → Use Case → Repository → Data Source
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↓
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UI State (sealed class / StateFlow)
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↓
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Composable / View renders state
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```
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### Key Architecture Patterns by Stack
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**Native (MVVM + MVI):**
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- `StateFlow` / `SharedFlow` for reactive state
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- `sealed class UiState` + `sealed class UiEvent`
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- Hilt for DI, coroutines + Flow for async
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- Repository pattern wrapping Room + Retrofit
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**Flutter (BLoC or Riverpod):**
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- `Bloc` or `Cubit` for business logic isolation
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- `AsyncNotifierProvider` (Riverpod) for data + state
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- Repositories as abstract classes with impl injected
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**React Native (Redux Toolkit or Zustand):**
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- RTK Query or React Query for server state
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- Zustand slices for client state
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- Custom hooks to encapsulate business logic per feature
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**KMM:**
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- Shared `commonMain` holds domain + data layers
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- `expect/actual` for platform-specific implementations
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- Kotlin coroutines + Flow bridged to platform (StateFlow on Android)
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### Module Structure (Multi-module for large apps)
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```
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:app # Entry point, DI wiring
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:core:ui # Design system, shared composables
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:core:network # API client, interceptors
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:core:database # Room / SQLDelight setup
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:feature:home
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:feature:profile
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:feature:settings
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```
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---
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## §3 UI & Design
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### Design System First
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Before writing screens, define:
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1. **Color tokens** — Primary, secondary, surface, on-surface, error; light + dark variants
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2. **Typography scale** — Display, headline, title, body, label (Material 3 type system)
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3. **Spacing scale** — 4dp grid system (4, 8, 12, 16, 24, 32, 48dp)
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4. **Shape tokens** — Corner radii per component family
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5. **Component library** — Button, TextField, Card, BottomSheet, TopAppBar, etc.
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### Jetpack Compose UI Rules
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- Use `MaterialTheme` tokens; never hardcode colors/dimensions
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- `CompositionLocal` for theme, locale, haptics
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- `remember` / `rememberSaveable` correctly (saveable for UI state surviving rotation)
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- Extract large composables into sub-composables; each function ≤ 80 lines
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- Use `LazyColumn`/`LazyVerticalGrid` for lists; never `Column` with forEach for large data
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- Side effects only in `LaunchedEffect`, `DisposableEffect`, `SideEffect`
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- Avoid state hoisting anti-patterns: hoist state to the lowest common ancestor
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### Accessibility (Non-Negotiable)
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- All interactive elements: `contentDescription` or `semantics { }`
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- Min touch target: **48×48dp**
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- `TalkBack` compatibility tested before every release
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- Dynamic text size support (`sp` not `dp` for text)
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- Color contrast ratio ≥ 4.5:1 (WCAG AA)
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### Navigation
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- **Native:** Navigation Compose with typed `NavHost` and `SafeArgs` equivalent
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- **Flutter:** `go_router` with named routes and guards
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- **RN:** React Navigation v7 with typed `NavigationProp`
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- Deep link handling registered for every screen that can be externally opened
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- Back stack managed deliberately — don't push duplicates, use `popUpTo` / `launchSingleTop`
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### Responsive & Adaptive UI
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- Support all screen sizes: phones, foldables, tablets (`WindowSizeClass`)
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- Test at 320dp, 360dp, 411dp, 600dp+, 840dp+ widths
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- Foldable hinge awareness via `WindowInfoTracker`
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- Edge-to-edge display + `WindowInsets` handling required for Android 15+
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---
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## Best Practices
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### Language Standards
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**Kotlin:**
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- Prefer `data class`, `sealed class`, `object`, `enum class` appropriately
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- No `!!` null assertions — use `?.let`, `?: return`, `requireNotNull` with message
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- Coroutines: always specify `CoroutineScope` + `Dispatcher` explicitly; never `GlobalScope`
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- Use `@Stable` / `@Immutable` on Compose state classes for smart recomposition
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**Java:**
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- `@NonNull` / `@Nullable` annotations on every method param and return type
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- Never call methods on unchecked objects — null-check explicitly or use `Objects.requireNonNull`
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- Always null `binding` reference in Fragment's `onDestroyView()` to prevent memory leaks
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- Use `ExecutorService` (not `AsyncTask` — deprecated) for background work; or `LiveData` + Room's built-in threading
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- Prefer `ListAdapter` + `DiffUtil` over manual `notifyDataSetChanged()` in RecyclerView
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- Use `ViewBinding` — never `findViewById`
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**Dart (Flutter):**
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- Null safety required — no `!` without explicit null check above
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- Immutable state objects with `copyWith`
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- `const` constructors on all stateless widgets
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**TypeScript (RN):**
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- `strict: true` in tsconfig always
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- Zod or io-ts for runtime type validation of API responses
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- No `any` — use `unknown` and narrow
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### Dependency Management
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- Pin all dependency versions in `build.gradle.kts` / `pubspec.yaml` / `package.json`
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- Audit dependencies monthly for security vulnerabilities
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- Avoid transitive dependency conflicts — use dependency resolution strategies
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- Keep dependency count minimal — every added lib is a maintenance burden
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### Code Review Checklist (PR gate)
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- [ ] New public APIs have KDoc / DartDoc / JSDoc
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- [ ] No hardcoded strings — use string resources / l10n
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- [ ] No hardcoded dimensions or colors outside design tokens
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- [ ] No blocking I/O on main thread
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- [ ] No memory leaks (no `Activity` context stored in singletons)
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- [ ] Coroutine scopes / streams properly cancelled / disposed
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- [ ] Feature flag guarding any non-trivial feature
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---
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## §5 Error Handling
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### The Golden Rule
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**Never let exceptions propagate to the user silently or crash the app.**
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### Error Classification
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| Type | Strategy |
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|------|----------|
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| Network errors | Retry with exponential backoff; show retry UI |
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| Auth errors (401/403) | Refresh token → re-request → logout if fails |
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| Validation errors | Show inline field errors immediately |
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| Data parsing errors | Log + fallback to cached/default state |
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| Unexpected crashes | Catch at top-level; show error screen + report |
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| Background task failures | Retry via WorkManager; notify user if critical |
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### Result / Either Pattern (Kotlin)
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```kotlin
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sealed class AppResult<out T> {
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data class Success<T>(val data: T) : AppResult<T>()
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data class Error(val exception: AppException) : AppResult<Nothing>()
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}
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sealed class AppException(msg: String) : Exception(msg) {
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class NetworkException(msg: String) : AppException(msg)
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class AuthException(msg: String) : AppException(msg)
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class ParseException(msg: String) : AppException(msg)
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class UnknownException(msg: String) : AppException(msg)
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}
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```
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Use `AppResult<T>` as return type for all repository + use case functions. ViewModels map to `UiState.Error`.
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### Crash Reporting
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- Integrate **Firebase Crashlytics** or **Sentry** from day one
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- Set user identifiers and custom keys before crash occurs
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- Non-fatal exceptions logged for all caught errors
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- ANR monitoring enabled
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- Crash-free sessions target: **≥ 99.5%**
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### Offline / Network Resilience
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- Cache-first strategy: show stale data, fetch fresh in background
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- `Room` / `Drift` / `MMKV` as single source of truth
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- Expose network state via `ConnectivityManager` and reflect in UI
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- All network calls wrapped with timeout + retry policy
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---
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## §6 Testing
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### Testing Pyramid
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```
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/\
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/E2E\ ← 10% (UI tests: Espresso, Maestro, Appium)
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/------\
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/ Integr \ ← 20% (Repository, DB, API contract tests)
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/----------\
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/ Unit \ ← 70% (ViewModels, Use Cases, Utilities)
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/--------------\
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```
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### Unit Tests (70%)
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- Every ViewModel, UseCase, Repository, Mapper tested
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- **Native:** JUnit5 + MockK + Turbine (Flow testing) + Kotest assertions
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- **Flutter:** `flutter_test` + `mocktail`
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- **RN:** Jest + `@testing-library/react-native` + `msw` for API mocking
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- Coverage target: **≥ 80%** on domain + presentation layers
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### Integration Tests (20%)
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- Room DB tests with in-memory database
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- Retrofit/Ktor tests with `MockWebServer` (OkHttp)
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- Repository tests verifying cache + remote coordination
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- API contract tests against real staging endpoint
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### UI / E2E Tests (10%)
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- **Espresso** for critical user journeys (login, checkout, core action)
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- **Maestro** for cross-platform E2E flows (recommended for Flutter + RN too)
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- Run on real device farm (Firebase Test Lab / BrowserStack) before release
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- Smoke test suite runs on every PR; full E2E suite nightly
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### Test Data Management
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- Use factories / builders for test data, never copy-paste objects
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- Hermetic tests: never share mutable state between test cases
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- Fakes over mocks for complex dependencies (repositories, data sources)
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---
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## §7 Build & Release
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### Build Variants
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```
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debug → dev API, logging on, no minification, debuggable
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staging → staging API, logging on, minified, not debuggable
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release → prod API, logging off, minified, signed
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```
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### Gradle Best Practices (Native)
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- `build.gradle.kts` only — no Groovy DSL in new projects
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- Version catalog (`libs.versions.toml`) for all dependency versions
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- `buildConfig` for environment-specific constants
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- Baseline profiles for startup performance
|
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- R8 full mode enabled in release; maintain proguard rules in version control
|
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||||
### CI/CD Pipeline
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||||
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||||
```
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PR Opened
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└─ lint + unit tests + build debug APK [< 5 min]
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||||
|
||||
Merge to main
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||||
└─ unit + integration tests + staging build [< 15 min]
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||||
└─ deploy to Firebase App Distribution (QA)
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|
||||
Release tag
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||||
└─ full test suite + E2E on device farm [< 45 min]
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||||
└─ build release AAB
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||||
└─ upload to Play Console (internal track)
|
||||
└─ promote: internal → closed testing → open → production
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||||
```
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||||
|
||||
**Recommended CI:** GitHub Actions, Bitrise, or CircleCI.
|
||||
|
||||
### Play Store Release Strategy
|
||||
- Always release to **internal → closed → open testing** before production
|
||||
- Use **staged rollouts**: 5% → 20% → 50% → 100% with 24-48h monitoring
|
||||
- Monitor Crashlytics + ANR rate + rating before expanding rollout
|
||||
- **Never skip staged rollout** for significant changes
|
||||
|
||||
### App Signing
|
||||
- Upload key (Play App Signing): stored in CI secrets, never committed
|
||||
- Use Google Play App Signing for distribution key management
|
||||
- Document key recovery procedure in team runbook
|
||||
|
||||
---
|
||||
|
||||
## §8 Performance
|
||||
|
||||
### Startup Performance
|
||||
- App startup time target: **cold start < 1s**, warm start < 500ms
|
||||
- Use **App Startup library** for initializing libraries lazily
|
||||
- Baseline profiles generated + committed to repo
|
||||
- Heavy initialization moved off main thread
|
||||
|
||||
### UI Performance
|
||||
- Target: **60fps** (90/120fps on supported devices); **zero jank**
|
||||
- Measure with **Android Studio Profiler** + `FrameMetrics` API
|
||||
- Avoid allocation in `draw()` / `onMeasure()` / composition
|
||||
- Use `derivedStateOf` in Compose to avoid unnecessary recompositions
|
||||
- Image loading: Coil (Compose) / Glide / Picasso — never load full-res in thumbnails
|
||||
|
||||
### Memory
|
||||
- No `Activity` / `Context` references in ViewModels or singletons
|
||||
- WeakReferences for listeners stored beyond their owner's lifecycle
|
||||
- Bitmap recycling and memory cache sizing
|
||||
- Heap dump + leak detection via **LeakCanary** in debug builds (always)
|
||||
|
||||
### Network
|
||||
- HTTP caching headers respected
|
||||
- Image CDN + WebP format
|
||||
- Gzip/Brotli compression verified
|
||||
- Request batching where applicable
|
||||
- Connection pooling configured
|
||||
|
||||
### Battery
|
||||
- Background work only via **WorkManager** with appropriate constraints
|
||||
- Location updates: request only needed accuracy level; stop when backgrounded
|
||||
- Wakelocks used sparingly with explicit release
|
||||
|
||||
---
|
||||
|
||||
## §9 Debugging & Bug Fixing
|
||||
|
||||
### Debugging Process
|
||||
|
||||
1. **Reproduce reliably** — document exact steps, device, OS version, account state
|
||||
2. **Isolate** — is it UI, business logic, network, or persistence?
|
||||
3. **Instrument** — add targeted logs / breakpoints, NOT shotgun logging
|
||||
4. **Hypothesize** — form 1-3 specific hypotheses before touching code
|
||||
5. **Fix the root cause** — never patch symptoms; trace back to the source
|
||||
6. **Regression test** — write a test that fails before fix, passes after
|
||||
7. **Document** — comment explaining why the fix works, not just what it does
|
||||
|
||||
### Common Android Bug Patterns
|
||||
|
||||
| Bug | Likely Cause | Fix |
|
||||
|-----|-------------|-----|
|
||||
| ANR | Main thread I/O / long computation | Move to coroutine/Dispatcher.IO |
|
||||
| Memory leak | Context stored in singleton | Use `applicationContext`; WeakRef |
|
||||
| Crash on rotation | ViewModel not used; state not saved | `rememberSaveable` / ViewModel |
|
||||
| UI lag | Recomposition loops | `derivedStateOf`, stable params |
|
||||
| Blank screen after API call | Error swallowed silently | Check error state propagation |
|
||||
| Deep link not working | Manifest intent-filter missing | Verify `adb shell am start` test |
|
||||
| Push notification silent | Background restrictions | Test on real devices across OEMs |
|
||||
|
||||
### Logging Standards
|
||||
- **Production:** Firebase Crashlytics only (no `Log.d` in release builds)
|
||||
- **Debug/Staging:** Timber with debug tree
|
||||
- Log levels: ERROR (crashes), WARN (recoverable), INFO (key events), DEBUG (dev only)
|
||||
- Never log PII — mask emails, phone numbers, tokens in logs
|
||||
|
||||
### OEM-Specific Issues
|
||||
- Test on **Samsung**, **Xiaomi/MIUI**, **OnePlus/OxygenOS**, **Huawei (no GMS)** for critical flows
|
||||
- Background restrictions vary widely by OEM — test push, alarms, background sync
|
||||
- Maintain a physical or cloud device farm with top market-share devices
|
||||
|
||||
---
|
||||
|
||||
## §10 Development Roadmap
|
||||
|
||||
Follow this phase structure for any new Android project:
|
||||
|
||||
### Phase 0 — Foundation (Week 1-2)
|
||||
- [ ] Stack decision documented with rationale
|
||||
- [ ] Module structure defined
|
||||
- [ ] Design system tokens defined (colors, type, spacing, shapes)
|
||||
- [ ] CI pipeline running (lint + unit tests + build)
|
||||
- [ ] Crash reporting integrated (Crashlytics/Sentry)
|
||||
- [ ] Analytics baseline integrated (Firebase/Amplitude)
|
||||
- [ ] API contract / mock server set up
|
||||
- [ ] DI framework configured
|
||||
- [ ] Navigation skeleton implemented
|
||||
- [ ] Flavor/build variant config complete
|
||||
|
||||
### Phase 1 — Core Features (Weeks 3-8)
|
||||
- [ ] Auth flow (login, register, token refresh, logout)
|
||||
- [ ] Core screen shells with real navigation
|
||||
- [ ] Network layer (client, interceptors, error handling)
|
||||
- [ ] Local persistence layer (DB schema + DAOs)
|
||||
- [ ] Repository layer wiring remote + local
|
||||
- [ ] ViewModels + UI states for each feature
|
||||
- [ ] Unit tests for all ViewModels + use cases
|
||||
- [ ] Feature flags infrastructure
|
||||
|
||||
### Phase 2 — Polish (Weeks 9-12)
|
||||
- [ ] Design QA pass against Figma/spec
|
||||
- [ ] Accessibility audit (TalkBack, contrast, touch targets)
|
||||
- [ ] Dark mode implementation + verification
|
||||
- [ ] Localization (strings externalized, RTL support if needed)
|
||||
- [ ] Loading, empty, error states on every screen
|
||||
- [ ] Deep link handling
|
||||
- [ ] Widget / notification implementation
|
||||
- [ ] Offline mode verification
|
||||
|
||||
### Phase 3 — Hardening (Weeks 12-14)
|
||||
- [ ] Performance profiling (startup, scroll, memory)
|
||||
- [ ] E2E test suite on device farm (Firebase Test Lab)
|
||||
- [ ] Security review (certificate pinning, biometrics, secure storage)
|
||||
- [ ] Proguard / R8 rules verified
|
||||
- [ ] Crash-free rate ≥ 99.5% on staging
|
||||
- [ ] Play Store listing, screenshots, privacy policy
|
||||
|
||||
### Phase 4 — Release
|
||||
- [ ] AAB signed and uploaded to internal track
|
||||
- [ ] Staged rollout plan defined
|
||||
- [ ] Monitoring dashboard set up (Crashlytics, Play Console vitals)
|
||||
- [ ] Rollback plan documented
|
||||
- [ ] On-call rotation assigned
|
||||
|
||||
### Phase 5 — Post-Launch (Ongoing)
|
||||
- Crash-free rate monitored daily
|
||||
- ANR rate < 0.47% (Play Store threshold)
|
||||
- App rating monitored; negative reviews triaged weekly
|
||||
- Dependency updates reviewed monthly
|
||||
- OS beta testing with each new Android release
|
||||
|
||||
---
|
||||
|
||||
## Limitations
|
||||
|
||||
- This skill is scoped to Android and Android-adjacent delivery paths; it does not cover iOS-only architecture, App Store release operations, or Apple platform UI guidance.
|
||||
- Version numbers, Play Console policy thresholds, and recommended libraries can change; verify release-critical details against current Android, Google Play, and library documentation before shipping.
|
||||
- Code snippets are architecture patterns, not complete applications; adapt package names, dependency versions, permissions, privacy disclosures, and security controls to the actual project.
|
||||
- The guidance does not replace device QA, accessibility review, security review, legal/privacy review, or store compliance checks for a production release.
|
||||
|
||||
## Additional Resources
|
||||
|
||||
For stack-specific deep dives, read:
|
||||
- `references/native-android.md` — Kotlin, Compose, Room, Hilt, Coroutines
|
||||
- `references/java-android.md` — Java, XML Views, ViewBinding, LiveData, Retrofit, Room, Hilt, migration path
|
||||
- `references/flutter.md` — Dart, BLoC/Riverpod, Drift, go_router
|
||||
- `references/react-native.md` — TypeScript, RN architecture, Hermes, New Architecture
|
||||
- `references/kmm.md` — KMM shared modules, SQLDelight, Ktor, Compose Multiplatform
|
||||
- `references/hybrid.md` — Capacitor, Ionic, PWA considerations
|
||||
Reference in New Issue
Block a user