📦 deps(skills): sync thirdparty skills
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# Writing Good Tests
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**Load this reference when:** writing or changing tests, adding mocks, or
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adding cleanup/helper methods for tests.
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## Overview
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A test exists to catch a specific break. Two principles govern everything
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here:
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```
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1. Every test names the break it catches
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2. Every test exercises the real thing
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```
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Strict TDD produces both naturally: a test written first and watched
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failing against real code has already proven it can fail, and only earns
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a mock when the real dependency proves slow or external.
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## Principle 1: Name the Break
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Before writing the test body, answer: **what production change should
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make this test fail — and is that change a bug or a decision?** A test
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earns its place by catching a wrong branch, missing side effect, wrong
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argument, boundary case, or broken contract.
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**Derive expectations independently.** Use literals and hand-checked
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fixtures; table-driven tests with literal `want` values are the preferred
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shape. An expectation computed by the code under test — or its helpers —
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passes no matter what that code does:
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```typescript
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// ❌ Mirror assertion: the same builder computes both sides — always true
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const expected = buildSearchQuery({ tag: 'urgent' });
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expect(buildSearchQuery({ tag: 'urgent' })).toBe(expected);
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// ✅ Hand-derived literal
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expect(buildSearchQuery({ tag: 'urgent' })).toBe('tag:"urgent"');
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```
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**No change detectors.** If only intentional decisions can fail a test —
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a constant's value, exact message wording, private structure — it fires
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on redesign and sleeps through bugs. Test the behavior that depends on
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the decision: not `expect(MAX_RETRIES).toBe(5)` but "a failing call is
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retried 5 times and the 6th attempt never happens."
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**Behavior, not text.** Asserting that a script, skill, or config
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contains an exact line proves only that the source is the source. Run
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scripts against controlled inputs and assert outputs, side effects, or
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exit codes. Documents that instruct agents are tested by the consuming
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agent's behavior (superpowers:writing-skills); prose for humans earns no
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test at all.
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**Your code, not the framework.** Test the contract your code makes at
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its boundaries — the route you register, the query you emit, the payload
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you produce. Upstream mechanics are their maintainers' tests to write
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(the classic: asserting your router invokes a registered handler — that
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is the framework's test, not yours). When upstream behavior genuinely
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surprised you, write one narrow characterization test naming the
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assumption. The same boundary applies inside your code: constructors,
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getters, constants, and trivial forwarding earn tests only when they
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validate, normalize, default, derive, enforce, or cause side effects —
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otherwise assert the first consumer-visible result that depends on them.
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### Gate Function
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```
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BEFORE writing the test body:
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Name the production change that would make this test fail.
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Cannot name one → redesign around an observable behavior
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"The source text changed" → run the artifact and assert its effects
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Only intentional decisions → change detector; test the behavior
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that depends on the decision
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Confirm the expected value is derived without the code under test.
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IF it reuses the code's logic or helpers:
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Replace it with a literal or hand-checked fixture
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```
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## Principle 2: Exercise the Real Thing
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**The mock earns no assertions.** A mock assertion passes when the mock
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is present and fails when it is absent — it says nothing about the
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component. Assert the real component's behavior; if the mock is what you
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are checking, unmock it or delete the assertion.
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```typescript
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// ✅ Real behavior
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expect(screen.getByRole('navigation')).toBeInTheDocument();
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// ❌ Mock existence
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expect(screen.getByTestId('sidebar-mock')).toBeInTheDocument();
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```
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**your human partner's correction:** "Are we testing the behavior of a
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mock?"
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**Mock at the right level.** Learn every side effect of the real method
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before replacing it; mock the slow or external operation and keep what
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the test depends on real. When unsure, run the test against the real
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implementation first and observe what actually needs to happen.
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```typescript
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// ❌ The mock swallows the config write that duplicate detection reads
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vi.mock('ToolCatalog', () => ({
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discoverAndCacheTools: vi.fn().mockResolvedValue(undefined)
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}));
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// ✅ Mock only the slow server startup; the config write stays real
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vi.mock('MCPServerManager');
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```
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**Make doubles specific.** When arguments, call counts, or ordering are
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part of the contract, assert them — a fake that accepts anything verifies
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nothing. Give each branch (success, error, malformed) its own fixture or
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spy, so the wrong branch cannot satisfy the expectation.
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**Mirror real data completely.** Mock the complete structure as it exists
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in reality — all documented fields — not just the ones your test reads.
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Partial mocks fail silently when downstream code reads an omitted field:
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the test passes while integration breaks.
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**Production classes carry production methods only.** Cleanup that only
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tests need lives in test utilities, never as a `destroy()` on the
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production class. Ask: is this method called only from tests? Does this
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class own this resource's lifecycle? Wrong answers → test utility.
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**Prefer real components over complex mocks.** When mock setup outgrows
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the test logic, mocks miss methods the real components have, or tests
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break when the mock changes, switch to an integration test with real
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components. **your human partner's question:** "Do we need to be using a
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mock here?"
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### Gate Function
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```
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BEFORE adding a mock or test helper:
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List the real method's side effects; keep the ones the test
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depends on real — mock the slow/external level below them.
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Mock responses mirror the complete real structure.
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A method only tests call lives in test utilities, not production.
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About to assert on the mock itself?
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Unmock it or delete the assertion.
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```
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## Tests Ship With the Implementation
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The TDD cycle — failing test, minimal implementation, refactor — is what
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"complete" means. Ship the tests the behavior needs and only those:
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trivial code and human prose earn none, and a test written to satisfy
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process costs maintenance forever.
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## The Mutation Check
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Before finishing, mentally mutate the production code; at least one test
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should fail for each realistic mutation:
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- Wrong constant or argument
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- Wrong branch handler
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- Missing state change or side effect
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- Empty or default return
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- Missing validation for zero, empty, nil, unauthorized, or malformed input
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A mutation nothing catches marks the behavior as unprotected — or the
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test as tautological.
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## Quick Reference
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| When you... | Do |
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|-------------|-----|
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| Write any test | Name the break it catches — a bug, not a decision |
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| Build an expected value | Derive it by hand; never with the code under test |
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| Test a script or document | Run it / pressure-test its consumer; never grep its text |
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| Reach for a dependency test | Test your boundary contract, not their documented mechanics |
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| Want to assert on a mocked element | Test the real component, or unmock it |
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| Are about to mock a method | Learn its side effects; mock the slow/external level |
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| Build a mock response | Mirror the real structure completely |
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| Need cleanup only tests use | Put it in test utilities |
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| Watch mock setup balloon | Switch to an integration test with real components |
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| Finish a test file | Run the mutation check |
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## Warning Signs
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- Setup and assertion share the same object, guaranteeing equality
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- The test can fail only through a panic, crash, or missing selector
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- The test fails on every intentional change, never on accidental breakage
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- Expected values are hidden behind loops, builders, or helpers
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- The test greps source text, or asserts a removed symbol stays removed
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- The test would still matter if only the framework remained
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- The test exists for coverage, checking no side effect or outcome
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- An assertion checks a `*-mock` test ID, or fails if you remove the mock
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- A method is called only from test files
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- Mock setup is more than half the test, or you can't explain why the mock is needed
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- Mocking "just to be safe"
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