📝 docs(playbook): add contributing and multi-language standards
Introduce C++ and Python docs/templates and split .agents rulesets by language (tsl/cpp/python). Move commit message guidance to CONTRIBUTING.md (full spec remains in docs/common/commit_message.md).
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cmake_minimum_required(VERSION 4.2)
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# Enable C++23 Modules + (optional) `import std;` with experimental std module.
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set(CMAKE_EXPERIMENTAL_CXX_IMPORT_STD "d0edc3af-4c50-42ea-a356-e2862fe7a444")
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project(app LANGUAGES C CXX)
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set(CMAKE_CXX_SCAN_FOR_MODULES ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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set(CMAKE_CXX_STANDARD 23)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_MODULE_STD 1)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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# Toolchain-specific flags (libc++/runtime/linker/etc) should come from your Conan toolchain/profile.
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# Example: entrypoint built from main.cc; modules live in .cppm files.
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add_executable(app main.cc)
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# If you use C++ Modules, list module interface units explicitly and keep this in sync:
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#
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# target_sources(app
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# PRIVATE
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# FILE_SET cxx_modules TYPE CXX_MODULES FILES
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# modules/app.cppm
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# )
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