# Prompt Engineering Doctrine Use this doctrine when a skill creates, improves, audits, or relies on prompts, role instructions, conversation scripts, writing systems, teaching guides, analysis instructions, or reusable task templates. ## Principle Prompt quality is a skill-design input, not a long prompt to paste into `SKILL.md`. The useful abstraction is not a fixed RTF template. The useful abstraction is a compact reasoning layer: - understand the real need behind the request - choose the right task type and complexity - map role, task, and format into skill structure - score the prompt-facing behavior before the skill is treated as reusable ## Need Model Before writing a prompt-heavy skill, identify: - explicit need: what the user clearly asked for - implicit need: what the context suggests but the user did not name - scenario: where and how the output will be used - user level: beginner, practitioner, expert, reviewer, or operator - success standard: what proves the output worked If any of these change the package boundary, ask one focused clarification. If they only affect implementation detail, record the assumption in a report instead of interrupting the user. ## Task Families - creative generation: content, ideas, campaigns, variants, concepts - analytical reasoning: diagnosis, comparison, synthesis, decision support - execution operation: workflow steps, task completion, standardized operations - teaching guidance: explanation, curriculum, walkthrough, coaching - dialogue interaction: support, interview, roleplay, discovery, coaching - prompt engineering: prompt creation, prompt improvement, prompt review, prompt libraries ## Complexity - simple: one output, few constraints, low ambiguity - medium: multiple steps, some judgment, moderate standards - complex: multiple inputs, tradeoffs, high-quality output expectations - expert: domain expertise, evaluation, governance, or safety-sensitive use Complexity should control how much structure is added. It should not justify bloating the entrypoint. ## RTF To Skill Mapping | Prompt Layer | Skill Layer | Reviewer Question | | --- | --- | --- | | Role | operating stance, expertise, tone | Does the agent identity match the job and user level? | | Task | workflow, gates, scripts, references | Are the steps executable and verifiable? | | Format | output contract, examples, reports | Is the hand-back useful, readable, and testable? | ## Quality Matrix Score prompt-facing behavior on: - completeness: enough context, constraints, and outputs are specified - clarity: wording is unambiguous and easy to execute - consistency: role, task, format, examples, and boundaries agree - practicality: the output can be used without hidden assumptions - specificity: language fits the user's domain instead of generic prompt jargon Treat innovation as optional. A reusable skill should first be clear, reliable, and specific. ## Anti-Patterns - copying a full meta-prompt into `SKILL.md` - adding an elaborate persona when the workflow only needs a narrow capability - asking the user for every possible field instead of the few fields that change design - producing a polished prompt that lacks tests, examples, or output checks - using RTF labels as decoration without tying them to skill behavior ## Reviewer Rule For prompt-heavy skills, reviewers should see the need model, task family, complexity, RTF-to-skill mapping, and quality matrix. If those are absent, the package may still run but its prompt behavior is not governed.