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playbook/antigravity-awesome-skills/skills/expo-module/references/native-module.md
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2026-07-01 16:02:41 +00:00

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Native Module DSL Reference

Swift is shown as the primary language. Kotlin follows the same DSL structure (see SKILL.md for both). Kotlin-specific syntax is noted where it meaningfully differs.

Name

Sets the module identifier used in JavaScript.

Name("MyModule")

Constant

Computed once on first access, then cached.

Constant("PI") { 3.14159 }

Function (Synchronous)

Blocks the JS thread until completion. Supports up to 8 arguments.

Function("add") { (a: Int, b: Int) -> Int in
  return a + b
}

AsyncFunction

Returns a Promise. Runs on a background thread by default.

AsyncFunction("fetchData") { (url: URL) -> String in
  let data = try Data(contentsOf: url)
  return String(data: data, encoding: .utf8) ?? ""
}

// Force main queue execution
AsyncFunction("updateUI") { () -> Void in
  // UI work
}.runOnQueue(.main)

Kotlin differences:

// Supports Kotlin coroutines
AsyncFunction("fetchData") Coroutine { url: java.net.URL ->
  withContext(Dispatchers.IO) {
    url.readText()
  }
}

Property

Getter/setter for JS object properties.

// Read-only
Property("version") { "1.0.0" }

// Read-write
Property("volume")
  .get { () -> Float in self.volume }
  .set { (newValue: Float) in self.volume = newValue }

Events

Declares events the module can send to JS. Must be declared before using sendEvent.

// Declaration
Events("onChange", "onError")

// Sending from native (Swift)
sendEvent("onChange", ["value": newValue])

Kotlin difference — uses bundleOf:

sendEvent("onChange", bundleOf("value" to newValue))

JS subscription:

import { useEvent } from "expo";
import MyModule from "./MyModule";

// Hook-based (recommended)
const event = useEvent(MyModule, "onChange");

// Manual subscription
const subscription = MyModule.addListener("onChange", (event) => {
  console.log(event.value);
});
// Clean up: subscription.remove()

OnStartObserving / OnStopObserving

Called when the first listener attaches / last listener detaches. Can be scoped to specific events.

OnStartObserving("onChange") {
  // Start producing events
}

OnStopObserving("onChange") {
  // Stop producing events
}

Type System

Primitives

Swift Kotlin JS
Bool Boolean boolean
Int, Int32 Int number
Int64 Long number
Float, Float32 Float number
Double Double number
String String string
URL java.net.URL / android.net.Uri string
CGPoint - { x, y }
CGSize - { width, height }
CGRect - { x, y, width, height }
UIColor / CGColor android.graphics.Color string (ProcessedColorValue)
Data kotlin.ByteArray Uint8Array

Records (Struct-like types)

struct UserRecord: Record {
  @Field var name: String = ""
  @Field var age: Int = 0
  @Field var email: String?
}

Function("createUser") { (user: UserRecord) -> Bool in
  return true
}

Kotlin difference — uses class instead of struct, optional fields need explicit = null:

class UserRecord : Record {
  @Field var name: String = ""
  @Field var age: Int = 0
  @Field var email: String? = null
}

Enums (Enumerable)

enum Theme: String, Enumerable {
  case light
  case dark
  case system
}

Function("setTheme") { (theme: Theme) in
  // type-safe enum value
}

Kotlin difference — uses enum class with explicit value property:

enum class Theme(val value: String) : Enumerable {
  LIGHT("light"),
  DARK("dark"),
  SYSTEM("system")
}

Either Types (Union types)

Function("process") { (input: Either<String, Int>) in
  if let str = input.get(String.self) {
    // handle string
  } else if let num = input.get(Int.self) {
    // handle number
  }
}

Also available: EitherOfThree<A, B, C>, EitherOfFour<A, B, C, D>.

JavaScript Values (Direct JS manipulation)

For advanced use in synchronous functions running on JS thread:

Function("callback") { (fn: JavaScriptFunction<String>) in
  let result = fn("arg1", "arg2")
}

Shared Objects

Bridge native class instances to JS with automatic lifecycle management. Instances are deallocated when neither JS nor native code holds a reference.

Defining a Shared Object

class ImageContext: SharedObject {
  private var image: UIImage

  init(image: UIImage) {
    self.image = image
    super.init()
  }

  func rotate(degrees: Double) {
    image = image.rotated(degrees: degrees)
  }
}

Kotlin difference — takes RuntimeContext in constructor, override sharedObjectDidRelease() for cleanup:

class ImageContext(
  runtimeContext: RuntimeContext,
  private var bitmap: Bitmap
) : SharedObject(runtimeContext) {

  fun rotate(degrees: Float) { /* ... */ }

  override fun sharedObjectDidRelease() {
    if (!bitmap.isRecycled) bitmap.recycle()
  }
}

Exposing via Class DSL

Class("Context", ImageContext.self) {
  Constructor { (path: String) -> ImageContext in
    return ImageContext(image: UIImage(contentsOfFile: path)!)
  }

  Function("rotate") { (ctx: ImageContext, degrees: Double) -> ImageContext in
    ctx.rotate(degrees: degrees)
    return ctx
  }

  Property("width")
    .get { (ctx: ImageContext) -> Int in ctx.width }
}

Other Class DSL components: StaticFunction, StaticAsyncFunction, AsyncFunction.

SharedRef

Specialized shared reference for passing typed objects between modules:

final class ImageRef: SharedRef<UIImage> {}

JS Usage

const ctx = await ImageModule.create("/path/to/image.png");
ctx.rotate(90);
console.log(ctx.width);