module; export module lsp.language.symbol:index.location; import std; import :types; import lsp.language.ast; namespace lsp::language::symbol::index { void Location::OnSymbolAdded(const Symbol& symbol) { const auto& loc = symbol.selection_range(); entries_.push_back({ loc.start_offset, loc.end_offset, symbol.id() }); needs_sort_ = true; } void Location::OnSymbolRemoved(SymbolId id) { entries_.erase( std::remove_if(entries_.begin(), entries_.end(), [id](const Entry& e) { return e.symbol_id == id; }), entries_.end()); } void Location::Clear() { entries_.clear(); needs_sort_ = false; } std::optional Location::FindSymbolAt( const ast::Location& location) const { EnsureSorted(); std::uint32_t pos = location.start_offset; auto it = std::lower_bound(entries_.begin(), entries_.end(), pos, [](const Entry& e, std::uint32_t p) { return e.start < p; }); if (it != entries_.begin()) { --it; } std::optional result; std::uint32_t min_span = std::numeric_limits::max(); for (; it != entries_.end() && it->start <= pos; ++it) { if (pos >= it->start && pos < it->end) { std::uint32_t span = it->end - it->start; if (span < min_span) { min_span = span; result = it->symbol_id; } } } return result; } bool Location::Entry::operator<(const Entry& other) const { if (start != other.start) { return start < other.start; } return end > other.end; } void Location::EnsureSorted() const { if (needs_sort_) { std::sort(entries_.begin(), entries_.end()); needs_sort_ = false; } } }