type Br = class(OpenXmlElement) public function Create();overload; function Create(_node);overload; function Create(_parent, _prefix, _local_name);overload; function Init();override; function InitAttributes();override; function InitChildren();override; function InitNode(_node);override; function Copy(_obj);override; property Type read ReadXmlAttrType write WriteXmlAttrType; function ReadXmlAttrType(); function WriteXmlAttrType(_value); public // Attributes XmlAttrType; // Children end; function Br.Create();overload; begin self.Create(nil, "w", "br"); end; function Br.Create(_node);overload; begin class(OpenXmlElement).Create(_node); end; function Br.Create(_parent, _prefix, _local_name);overload; begin class(OpenXmlElement).Create(_parent, _prefix, _local_name); end; function Br.Init();override; begin self.XmlAttrType := new OpenXmlAttribute(self.Prefix, "type", nil); end; function Br.InitAttributes();override; begin attributes_ := array( self.XmlAttrType, ); end; function Br.InitChildren();override; begin child_elements_ := array( ); sorted_child_ := array( "": -1, ); end; function Br.InitNode(_node);override; begin if ifObj(self.XmlNode) then for k,v in child_elements_ do v.InitNode(nil); self.XmlNode := ifObj(_node) ? _node : nil; end; function Br.Copy(_obj);override; begin if not ifnil(_obj.XmlAttrType.Value) then self.XmlAttrType.Value := _obj.XmlAttrType.Value; end; function Br.ReadXmlAttrType(); begin return self.XmlAttrType.Value; end; function Br.WriteXmlAttrType(_value); begin self.XmlAttrType.Value := _value; end;