type Modified = class(OpenXmlPcdata) public function Create();overload; function Create(_node);overload; function Create(_parent, _prefix, _local_name);overload; function Init();override; function InitAttributes();override; function InitNode(_node);override; function Copy(_obj);override; property XsiType read ReadXmlAttrXsiType write WriteXmlAttrXsiType; function ReadXmlAttrXsiType(); function WriteXmlAttrXsiType(_value); public // Attributes XmlAttrXsiType; // Children end; function Modified.Create();overload; begin self.Create(nil, "dcterms", "modified"); end; function Modified.Create(_node);overload; begin class(OpenXmlPcdata).Create(_node); end; function Modified.Create(_parent, _prefix, _local_name);overload; begin class(OpenXmlPcdata).Create(_parent, _prefix, _local_name); end; function Modified.Init();override; begin self.XmlAttrXsiType := new OpenXmlAttribute("xsi", "type", nil); end; function Modified.InitAttributes();override; begin attributes_ := array( self.XmlAttrXsiType, ); end; function Modified.InitNode(_node);override; begin if ifObj(self.XmlNode) then for k,v in child_elements_ do v.InitNode(nil); self.XmlNode := ifObj(_node) ? _node : nil; end; function Modified.Copy(_obj);override; begin if not ifnil(_obj.XmlAttrXsiType.Value) then self.XmlAttrXsiType.Value := _obj.XmlAttrXsiType.Value; end; function Modified.ReadXmlAttrXsiType(); begin return self.XmlAttrXsiType.Value; end; function Modified.WriteXmlAttrXsiType(_value); begin self.XmlAttrXsiType.Value := _value; end;