type GridCol = class(OpenXmlElement) public function Create();overload; function Create(_node: XmlNode);overload; function Create(_parent: tslobj; _prefix: string; _local_name: string);overload; function Init();override; function InitAttributes();override; function InitChildren();override; function InitNode(_node: XmlNode);override; function Copy(_obj: GridCol);override; property w read ReadXmlAttrw write WriteXmlAttrw; function ReadXmlAttrw(); function WriteXmlAttrw(_value); public // Attributes XmlAttrw: OpenXmlAttribute; // Children end; function GridCol.Create();overload; begin self.Create(nil, "w", "gridCol"); end; function GridCol.Create(_node: XmlNode);overload; begin class(OpenXmlElement).Create(_node: XmlNode); end; function GridCol.Create(_parent: tslobj; _prefix: string; _local_name: string);overload; begin class(OpenXmlElement).Create(_parent, _prefix, _local_name); end; function GridCol.Init();override; begin self.XmlAttrw := new OpenXmlAttribute(self.Prefix, "w", nil); end; function GridCol.InitAttributes();override; begin attributes_ := array( self.XmlAttrw, ); end; function GridCol.InitChildren();override; begin child_elements_ := array( ); sorted_child_ := array( "": -1, ); end; function GridCol.InitNode(_node: XmlNode);override; begin if ifObj(self.XmlNode) then for k,v in child_elements_ do v.InitNode(nil); self.XmlNode := ifObj(_node) ? _node : nil; end; function GridCol.Copy(_obj: GridCol);override; begin if not ifnil(_obj.XmlAttrw.Value) then self.XmlAttrw.Value := _obj.XmlAttrw.Value; end; function GridCol.ReadXmlAttrw(); begin return self.XmlAttrw.Value; end; function GridCol.WriteXmlAttrw(_value); begin self.XmlAttrw.Value := _value; end;