type Lang = class(OpenXmlElement) public function Create();overload; function Create(_node: XmlNode);overload; function Create(_parent: tslobj; _prefix: string; _local_name: string);overload; function Init();override; function InitAttributes();override; function InitChildren();override; function InitNode(_node: XmlNode);override; function Copy(_obj: Lang);override; property Val read ReadXmlAttrVal write WriteXmlAttrVal; property EastAsia read ReadXmlAttrEastAsia write WriteXmlAttrEastAsia; property Bidi read ReadXmlAttrBidi write WriteXmlAttrBidi; function ReadXmlAttrVal(); function WriteXmlAttrVal(_value); function ReadXmlAttrEastAsia(); function WriteXmlAttrEastAsia(_value); function ReadXmlAttrBidi(); function WriteXmlAttrBidi(_value); public // Attributes XmlAttrVal: OpenXmlAttribute; XmlAttrEastAsia: OpenXmlAttribute; XmlAttrBidi: OpenXmlAttribute; // Children end; function Lang.Create();overload; begin self.Create(nil, "w", "lang"); end; function Lang.Create(_node: XmlNode);overload; begin class(OpenXmlElement).Create(_node: XmlNode); end; function Lang.Create(_parent: tslobj; _prefix: string; _local_name: string);overload; begin class(OpenXmlElement).Create(_parent, _prefix, _local_name); end; function Lang.Init();override; begin self.XmlAttrVal := new OpenXmlAttribute(self.Prefix, "val", nil); self.XmlAttrEastAsia := new OpenXmlAttribute(self.Prefix, "eastAsia", nil); self.XmlAttrBidi := new OpenXmlAttribute(self.Prefix, "bidi", nil); end; function Lang.InitAttributes();override; begin attributes_ := array( self.XmlAttrVal, self.XmlAttrEastAsia, self.XmlAttrBidi, ); end; function Lang.InitChildren();override; begin child_elements_ := array( ); sorted_child_ := array( "": -1, ); end; function Lang.InitNode(_node: XmlNode);override; begin if ifObj(self.XmlNode) then for k,v in child_elements_ do v.InitNode(nil); self.XmlNode := ifObj(_node) ? _node : nil; end; function Lang.Copy(_obj: Lang);override; begin if not ifnil(_obj.XmlAttrVal.Value) then self.XmlAttrVal.Value := _obj.XmlAttrVal.Value; if not ifnil(_obj.XmlAttrEastAsia.Value) then self.XmlAttrEastAsia.Value := _obj.XmlAttrEastAsia.Value; if not ifnil(_obj.XmlAttrBidi.Value) then self.XmlAttrBidi.Value := _obj.XmlAttrBidi.Value; end; function Lang.ReadXmlAttrVal(); begin return self.XmlAttrVal.Value; end; function Lang.WriteXmlAttrVal(_value); begin self.XmlAttrVal.Value := _value; end; function Lang.ReadXmlAttrEastAsia(); begin return self.XmlAttrEastAsia.Value; end; function Lang.WriteXmlAttrEastAsia(_value); begin self.XmlAttrEastAsia.Value := _value; end; function Lang.ReadXmlAttrBidi(); begin return self.XmlAttrBidi.Value; end; function Lang.WriteXmlAttrBidi(_value); begin self.XmlAttrBidi.Value := _value; end;