type Sdt = class(OpenXmlElement) public function Create();overload; function Create(_node: XmlNode);overload; function Create(_parent: tslobj; _prefix: string; _local_name: string);overload; function Init();override; function InitAttributes();override; function InitChildren();override; function InitNode(_node: XmlNode);override; function Copy(_obj: Sdt);override; public // Attributes // Children SdtPr: SdtPr; SdtEndPr: SdtEndPr; SdtContent: SdtContent; end; function Sdt.Create();overload; begin self.Create(nil, "w", "sdt"); end; function Sdt.Create(_node: XmlNode);overload; begin class(OpenXmlElement).Create(_node: XmlNode); end; function Sdt.Create(_parent: tslobj; _prefix: string; _local_name: string);overload; begin class(OpenXmlElement).Create(_parent, _prefix, _local_name); end; function Sdt.Init();override; begin self.SdtPr := new SdtPr(self, self.Prefix, "stdPr"); self.SdtEndPr := new SdtEndPr(self, self.Prefix, "sdtEndPr"); self.SdtContent := new SdtContent(self, self.Prefix, "sdtContent"); end; function Sdt.InitAttributes();override; begin attributes_ := array( ); end; function Sdt.InitChildren();override; begin child_elements_ := array( 0: self.SdtPr, 1: self.SdtEndPr, 2: self.SdtContent, ); sorted_child_ := array( "": -1, self.SdtPr.ElementName: 0, self.SdtEndPr.ElementName: 1, self.SdtContent.ElementName: 2, ); end; function Sdt.InitNode(_node: XmlNode);override; begin if ifObj(self.XmlNode) then for k,v in child_elements_ do v.InitNode(nil); self.XmlNode := ifObj(_node) ? _node : nil; node := ifObj(_node) ? _node.FirstChild() : nil; flag := false; if ifnil(child_elements_[0]) and length(child_elements_) > 0 then begin flag := true; arr := child_elements_; child_elements_ := array(); end pre := ifString(self.Prefix) ? self.Prefix + ":" : ""; while ifObj(node) do begin node_name := node.GetName(); pos := sorted_child_[node_name]; if ifnil(pos) or pos = -1 then begin obj := nil; case node_name of end; if ifObj(obj) then obj.InitNode(node); end else if flag then begin obj := arr[pos]; obj.InitNode(node); child_elements_[length(child_elements_)] := obj; end else begin child_elements_[pos].InitNode(node); end node := node.NextElement(); end end; function Sdt.Copy(_obj: Sdt);override; begin self.SdtPr.Copy(_obj.SdtPr); self.SdtEndPr.Copy(_obj.SdtEndPr); self.SdtContent.Copy(_obj.SdtContent); end;