type _Override = class(OpenXmlElement) public function Create();overload; function Create(_node: XmlNode);overload; function Create(_parent: tslobj; _prefix: string; _local_name: string);overload; function Init();override; function InitAttributes();override; function InitChildren();override; function InitNode(_node: XmlNode);override; function Copy(_obj: _Override);override; property PartName read ReadXmlAttrPartName write WriteXmlAttrPartName; property ContentType read ReadXmlAttrContentType write WriteXmlAttrContentType; function ReadXmlAttrPartName(); function WriteXmlAttrPartName(_value); function ReadXmlAttrContentType(); function WriteXmlAttrContentType(_value); public // Attributes XmlAttrPartName: OpenXmlAttribute; XmlAttrContentType: OpenXmlAttribute; // Children end; function _Override.Create();overload; begin self.Create(nil, nil, "Override"); end; function _Override.Create(_node: XmlNode);overload; begin class(OpenXmlElement).Create(_node: XmlNode); end; function _Override.Create(_parent: tslobj; _prefix: string; _local_name: string);overload; begin class(OpenXmlElement).Create(_parent, _prefix, _local_name); end; function _Override.Init();override; begin self.XmlAttrPartName := new OpenXmlAttribute(nil, "PartName", nil); self.XmlAttrContentType := new OpenXmlAttribute(nil, "ContentType", nil); end; function _Override.InitAttributes();override; begin attributes_ := array( self.XmlAttrPartName, self.XmlAttrContentType, ); end; function _Override.InitChildren();override; begin child_elements_ := array( ); sorted_child_ := array( "": -1, ); end; function _Override.InitNode(_node: XmlNode);override; begin if ifObj(self.XmlNode) then for k,v in child_elements_ do v.InitNode(nil); self.XmlNode := ifObj(_node) ? _node : nil; end; function _Override.Copy(_obj: _Override);override; begin if not ifnil(_obj.XmlAttrPartName.Value) then self.XmlAttrPartName.Value := _obj.XmlAttrPartName.Value; if not ifnil(_obj.XmlAttrContentType.Value) then self.XmlAttrContentType.Value := _obj.XmlAttrContentType.Value; end; function _Override.ReadXmlAttrPartName(); begin return self.XmlAttrPartName.Value; end; function _Override.WriteXmlAttrPartName(_value); begin self.XmlAttrPartName.Value := _value; end; function _Override.ReadXmlAttrContentType(); begin return self.XmlAttrContentType.Value; end; function _Override.WriteXmlAttrContentType(_value); begin self.XmlAttrContentType.Value := _value; end;