type Fld = class(OpenXmlElement) public function Create();overload; function Create(_node);overload; function Create(_parent, _prefix, _local_name);overload; function Init();override; function InitAttributes();override; function InitChildren();override; function InitNode(_node);override; function Copy(_obj);override; property Id read ReadXmlAttrId write WriteXmlAttrId; property Type read ReadXmlAttrType write WriteXmlAttrType; function ReadXmlAttrId(); function WriteXmlAttrId(_value); function ReadXmlAttrType(); function WriteXmlAttrType(_value); public // Attributes XmlAttrId; XmlAttrType; // Children RPr; T; end; function Fld.Create();overload; begin self.Create(nil, "a", "fld"); end; function Fld.Create(_node);overload; begin class(OpenXmlElement).Create(_node); end; function Fld.Create(_parent, _prefix, _local_name);overload; begin class(OpenXmlElement).Create(_parent, _prefix, _local_name); end; function Fld.Init();override; begin self.XmlAttrId := new OpenXmlAttribute(nil, "id", nil); self.XmlAttrType := new OpenXmlAttribute(nil, "type", nil); self.RPr := new RPr(self, self.Prefix, "rPr"); self.T := new OpenXmlPcdata(self, self.Prefix, "t"); end; function Fld.InitAttributes();override; begin attributes_ := array( self.XmlAttrId, self.XmlAttrType, ); end; function Fld.InitChildren();override; begin child_elements_ := array( 0: self.RPr, 1: self.T, ); sorted_child_ := array( "": -1, self.RPr.ElementName: 0, self.T.ElementName: 1, ); end; function Fld.InitNode(_node);override; begin if ifObj(self.XmlNode) then for k,v in child_elements_ do v.InitNode(nil); self.XmlNode := ifObj(_node) ? _node : nil; node := ifObj(_node) ? _node.FirstChild() : nil; flag := false; if ifnil(child_elements_[0]) and length(child_elements_) > 0 then begin flag := true; arr := child_elements_; child_elements_ := array(); end pre := ifString(self.Prefix) ? self.Prefix + ":" : ""; while ifObj(node) do begin node_name := node.GetName(); pos := sorted_child_[node_name]; if ifnil(pos) or pos = -1 then begin obj := nil; case node_name of end; if ifObj(obj) then obj.InitNode(node); end else if flag then begin obj := arr[pos]; obj.InitNode(node); child_elements_[length(child_elements_)] := obj; end else begin child_elements_[pos].InitNode(node); end node := node.NextElement(); end end; function Fld.Copy(_obj);override; begin if not ifnil(_obj.XmlAttrId.Value) then self.XmlAttrId.Value := _obj.XmlAttrId.Value; if not ifnil(_obj.XmlAttrType.Value) then self.XmlAttrType.Value := _obj.XmlAttrType.Value; self.RPr.Copy(_obj.RPr); self.T.Copy(_obj.T); end; function Fld.ReadXmlAttrId(); begin return self.XmlAttrId.Value; end; function Fld.WriteXmlAttrId(_value); begin self.XmlAttrId.Value := _value; end; function Fld.ReadXmlAttrType(); begin return self.XmlAttrType.Value; end; function Fld.WriteXmlAttrType(_value); begin self.XmlAttrType.Value := _value; end;