type Sp = class(OpenXmlElement) public function Create();overload; function Create(_node);overload; function Create(_parent, _prefix, _local_name);overload; function Init();override; function InitAttributes();override; function InitChildren();override; function InitNode(_node);override; function Copy(_obj);override; public // Attributes // Children NvSpPr; SpPr; TxBody; end; function Sp.Create();overload; begin self.Create(nil, "p", "sp"); end; function Sp.Create(_node);overload; begin class(OpenXmlElement).Create(_node); end; function Sp.Create(_parent, _prefix, _local_name);overload; begin class(OpenXmlElement).Create(_parent, _prefix, _local_name); end; function Sp.Init();override; begin self.NvSpPr := new NvSpPr(self, self.Prefix, "nvSpPr"); self.SpPr := new SpPr(self, self.Prefix, "spPr"); self.TxBody := new TxBody(self, self.Prefix, "txBody"); end; function Sp.InitAttributes();override; begin attributes_ := array( ); end; function Sp.InitChildren();override; begin child_elements_ := array( 0: self.NvSpPr, 1: self.SpPr, 2: self.TxBody, ); sorted_child_ := array( "": -1, self.NvSpPr.ElementName: 0, self.SpPr.ElementName: 1, self.TxBody.ElementName: 2, ); end; function Sp.InitNode(_node);override; begin if ifObj(self.XmlNode) then for k,v in child_elements_ do v.InitNode(nil); self.XmlNode := ifObj(_node) ? _node : nil; node := ifObj(_node) ? _node.FirstChild() : nil; flag := false; if ifnil(child_elements_[0]) and length(child_elements_) > 0 then begin flag := true; arr := child_elements_; child_elements_ := array(); end pre := ifString(self.Prefix) ? self.Prefix + ":" : ""; while ifObj(node) do begin node_name := node.GetName(); pos := sorted_child_[node_name]; if ifnil(pos) or pos = -1 then begin obj := nil; case node_name of end; if ifObj(obj) then obj.InitNode(node); end else if flag then begin obj := arr[pos]; obj.InitNode(node); child_elements_[length(child_elements_)] := obj; end else begin child_elements_[pos].InitNode(node); end node := node.NextElement(); end end; function Sp.Copy(_obj);override; begin self.NvSpPr.Copy(_obj.NvSpPr); self.SpPr.Copy(_obj.SpPr); self.TxBody.Copy(_obj.TxBody); end;