type PgSz = class(OpenXmlElement) public function Create();overload; function Create(_node: XmlNode);overload; function Create(_parent: tslobj; _prefix: string; _local_name: string);overload; function Init();override; function InitAttributes();override; function InitChildren();override; function InitNode(_node: XmlNode);override; function Copy(_obj: PgSz);override; property W read ReadXmlAttrW write WriteXmlAttrW; property H read ReadXmlAttrH write WriteXmlAttrH; property Orient read ReadXmlAttrOrient write WriteXmlAttrOrient; function ReadXmlAttrW(); function WriteXmlAttrW(_value); function ReadXmlAttrH(); function WriteXmlAttrH(_value); function ReadXmlAttrOrient(); function WriteXmlAttrOrient(_value); public // Attributes XmlAttrW: OpenXmlAttribute; XmlAttrH: OpenXmlAttribute; XmlAttrOrient: OpenXmlAttribute; // Children end; function PgSz.Create();overload; begin {self.}Create(nil, "w", "pgSz"); end; function PgSz.Create(_node: XmlNode);overload; begin class(OpenXmlElement).Create(_node: XmlNode); end; function PgSz.Create(_parent: tslobj; _prefix: string; _local_name: string);overload; begin class(OpenXmlElement).Create(_parent, _prefix, _local_name); end; function PgSz.Init();override; begin {self.}XmlAttrW := new OpenXmlAttribute({self.}Prefix, "w", nil); {self.}XmlAttrH := new OpenXmlAttribute({self.}Prefix, "h", nil); {self.}XmlAttrOrient := new OpenXmlAttribute({self.}Prefix, "orient", nil); end; function PgSz.InitAttributes();override; begin attributes_ := array( {self.}XmlAttrW, {self.}XmlAttrH, {self.}XmlAttrOrient, ); end; function PgSz.InitChildren();override; begin child_elements_ := array( ); sorted_child_ := array( "": -1, ); end; function PgSz.InitNode(_node: XmlNode);override; begin if ifObj({self.}XmlNode) then for k,v in child_elements_ do v.InitNode(nil); {self.}XmlNode := ifObj(_node) ? _node : nil; end; function PgSz.Copy(_obj: PgSz);override; begin if not ifnil(_obj.XmlAttrW.Value) then {self.}XmlAttrW.Value := _obj.XmlAttrW.Value; if not ifnil(_obj.XmlAttrH.Value) then {self.}XmlAttrH.Value := _obj.XmlAttrH.Value; if not ifnil(_obj.XmlAttrOrient.Value) then {self.}XmlAttrOrient.Value := _obj.XmlAttrOrient.Value; end; function PgSz.ReadXmlAttrW(); begin return {self.}XmlAttrW.Value; end; function PgSz.WriteXmlAttrW(_value); begin {self.}XmlAttrW.Value := _value; end; function PgSz.ReadXmlAttrH(); begin return {self.}XmlAttrH.Value; end; function PgSz.WriteXmlAttrH(_value); begin {self.}XmlAttrH.Value := _value; end; function PgSz.ReadXmlAttrOrient(); begin return {self.}XmlAttrOrient.Value; end; function PgSz.WriteXmlAttrOrient(_value); begin {self.}XmlAttrOrient.Value := _value; end;