type ThemeFamily = class(OpenXmlElement) public function Create();overload; function Create(_node: XmlNode);overload; function Create(_parent: tslobj; _prefix: string; _local_name: string);overload; function Init();override; function InitAttributes();override; function InitChildren();override; function InitNode(_node: XmlNode);override; function Copy(_obj: ThemeFamily);override; property XmlnsThm15 read ReadXmlAttrXmlnsThm15 write WriteXmlAttrXmlnsThm15; property Name read ReadXmlAttrName write WriteXmlAttrName; property Id read ReadXmlAttrId write WriteXmlAttrId; property Vid read ReadXmlAttrVid write WriteXmlAttrVid; function ReadXmlAttrXmlnsThm15(); function WriteXmlAttrXmlnsThm15(_value); function ReadXmlAttrName(); function WriteXmlAttrName(_value); function ReadXmlAttrId(); function WriteXmlAttrId(_value); function ReadXmlAttrVid(); function WriteXmlAttrVid(_value); public // Attributes XmlAttrXmlnsThm15: OpenXmlAttribute; XmlAttrName: OpenXmlAttribute; XmlAttrId: OpenXmlAttribute; XmlAttrVid: OpenXmlAttribute; // Children end; function ThemeFamily.Create();overload; begin {self.}Create(nil, "thm15", "themeFamily"); end; function ThemeFamily.Create(_node: XmlNode);overload; begin class(OpenXmlElement).Create(_node: XmlNode); end; function ThemeFamily.Create(_parent: tslobj; _prefix: string; _local_name: string);overload; begin class(OpenXmlElement).Create(_parent, _prefix, _local_name); end; function ThemeFamily.Init();override; begin {self.}XmlAttrXmlnsThm15 := new OpenXmlAttribute("xmlns", "thm15", nil); {self.}XmlAttrName := new OpenXmlAttribute(nil, "name", nil); {self.}XmlAttrId := new OpenXmlAttribute(nil, "Id", nil); {self.}XmlAttrVid := new OpenXmlAttribute(nil, "vid", nil); end; function ThemeFamily.InitAttributes();override; begin attributes_ := array( {self.}XmlAttrXmlnsThm15, {self.}XmlAttrName, {self.}XmlAttrId, {self.}XmlAttrVid, ); end; function ThemeFamily.InitChildren();override; begin child_elements_ := array( ); sorted_child_ := array( "": -1, ); end; function ThemeFamily.InitNode(_node: XmlNode);override; begin if ifObj({self.}XmlNode) then for k,v in child_elements_ do v.InitNode(nil); {self.}XmlNode := ifObj(_node) ? _node : nil; end; function ThemeFamily.Copy(_obj: ThemeFamily);override; begin if not ifnil(_obj.XmlAttrXmlnsThm15.Value) then {self.}XmlAttrXmlnsThm15.Value := _obj.XmlAttrXmlnsThm15.Value; if not ifnil(_obj.XmlAttrName.Value) then {self.}XmlAttrName.Value := _obj.XmlAttrName.Value; if not ifnil(_obj.XmlAttrId.Value) then {self.}XmlAttrId.Value := _obj.XmlAttrId.Value; if not ifnil(_obj.XmlAttrVid.Value) then {self.}XmlAttrVid.Value := _obj.XmlAttrVid.Value; end; function ThemeFamily.ReadXmlAttrXmlnsThm15(); begin return {self.}XmlAttrXmlnsThm15.Value; end; function ThemeFamily.WriteXmlAttrXmlnsThm15(_value); begin {self.}XmlAttrXmlnsThm15.Value := _value; end; function ThemeFamily.ReadXmlAttrName(); begin return {self.}XmlAttrName.Value; end; function ThemeFamily.WriteXmlAttrName(_value); begin {self.}XmlAttrName.Value := _value; end; function ThemeFamily.ReadXmlAttrId(); begin return {self.}XmlAttrId.Value; end; function ThemeFamily.WriteXmlAttrId(_value); begin {self.}XmlAttrId.Value := _value; end; function ThemeFamily.ReadXmlAttrVid(); begin return {self.}XmlAttrVid.Value; end; function ThemeFamily.WriteXmlAttrVid(_value); begin {self.}XmlAttrVid.Value := _value; end;