type FldChar = class(OpenXmlElement) public function Create();overload; function Create(_node: XmlNode);overload; function Create(_parent: tslobj; _prefix: string; _local_name: string);overload; function Init();override; function InitAttributes();override; function InitChildren();override; function InitNode(_node: XmlNode);override; function Copy(_obj: FldChar);override; property FldCharType read ReadXmlAttrFldCharType write WriteXmlAttrFldCharType; property Dirty read ReadXmlAttrDirty write WriteXmlAttrDirty; function ReadXmlAttrFldCharType(); function WriteXmlAttrFldCharType(_value); function ReadXmlAttrDirty(); function WriteXmlAttrDirty(_value); public // Attributes XmlAttrFldCharType: OpenXmlAttribute; XmlAttrDirty: OpenXmlAttribute; // Children end; function FldChar.Create();overload; begin {self.}Create(nil, "w", "fldChar"); end; function FldChar.Create(_node: XmlNode);overload; begin class(OpenXmlElement).Create(_node: XmlNode); end; function FldChar.Create(_parent: tslobj; _prefix: string; _local_name: string);overload; begin class(OpenXmlElement).Create(_parent, _prefix, _local_name); end; function FldChar.Init();override; begin {self.}XmlAttrFldCharType := new OpenXmlAttribute({self.}Prefix, "fldCharType", nil); {self.}XmlAttrDirty := new OpenXmlAttribute({self.}Prefix, "dirty", nil); end; function FldChar.InitAttributes();override; begin attributes_ := array( {self.}XmlAttrFldCharType, {self.}XmlAttrDirty, ); end; function FldChar.InitChildren();override; begin child_elements_ := array( ); sorted_child_ := array( "": -1, ); end; function FldChar.InitNode(_node: XmlNode);override; begin if ifObj({self.}XmlNode) then for k,v in child_elements_ do v.InitNode(nil); {self.}XmlNode := ifObj(_node) ? _node : nil; end; function FldChar.Copy(_obj: FldChar);override; begin if not ifnil(_obj.XmlAttrFldCharType.Value) then {self.}XmlAttrFldCharType.Value := _obj.XmlAttrFldCharType.Value; if not ifnil(_obj.XmlAttrDirty.Value) then {self.}XmlAttrDirty.Value := _obj.XmlAttrDirty.Value; end; function FldChar.ReadXmlAttrFldCharType(); begin return {self.}XmlAttrFldCharType.Value; end; function FldChar.WriteXmlAttrFldCharType(_value); begin {self.}XmlAttrFldCharType.Value := _value; end; function FldChar.ReadXmlAttrDirty(); begin return {self.}XmlAttrDirty.Value; end; function FldChar.WriteXmlAttrDirty(_value); begin {self.}XmlAttrDirty.Value := _value; end;