type NvGrpSpPr = class(OpenXmlElement) public function Create();overload; function Create(_node);overload; function Create(_parent, _prefix, _local_name);overload; function Init();override; function InitAttributes();override; function InitChildren();override; function InitNode(_node);override; function Copy(_obj);override; property CNvGrpSpPr read ReadXmlChildCNvGrpSpPr write WriteXmlChildCNvGrpSpPr; property NvPr read ReadXmlChildNvPr write WriteXmlChildNvPr; function ReadXmlChildCNvGrpSpPr(); function WriteXmlChildCNvGrpSpPr(_value); function ReadXmlChildNvPr(); function WriteXmlChildNvPr(_value); public // Attributes // Children CNvPr; XmlChildCNvGrpSpPr; XmlChildNvPr; end; function NvGrpSpPr.Create();overload; begin self.Create(nil, "p", "nvGrpSpPr"); end; function NvGrpSpPr.Create(_node);overload; begin class(OpenXmlElement).Create(_node); end; function NvGrpSpPr.Create(_parent, _prefix, _local_name);overload; begin class(OpenXmlElement).Create(_parent, _prefix, _local_name); end; function NvGrpSpPr.Init();override; begin self.CNvPr := new CNvPr(self, self.Prefix, "cNvPr"); self.XmlChildCNvGrpSpPr := new OpenXmlEmpty(self, self.Prefix, "cNvGrpSpPr"); self.XmlChildNvPr := new OpenXmlEmpty(self, self.Prefix, "nvPr"); end; function NvGrpSpPr.InitAttributes();override; begin attributes_ := array( ); end; function NvGrpSpPr.InitChildren();override; begin child_elements_ := array( 0: self.CNvPr, 1: self.XmlChildCNvGrpSpPr, 2: self.XmlChildNvPr, ); sorted_child_ := array( "": -1, self.CNvPr.ElementName: 0, self.XmlChildCNvGrpSpPr.ElementName: 1, self.XmlChildNvPr.ElementName: 2, ); end; function NvGrpSpPr.InitNode(_node);override; begin if ifObj(self.XmlNode) then for k,v in child_elements_ do v.InitNode(nil); self.XmlNode := ifObj(_node) ? _node : nil; node := ifObj(_node) ? _node.FirstChild() : nil; flag := false; if ifnil(child_elements_[0]) and length(child_elements_) > 0 then begin flag := true; arr := child_elements_; child_elements_ := array(); end pre := ifString(self.Prefix) ? self.Prefix + ":" : ""; while ifObj(node) do begin node_name := node.GetName(); pos := sorted_child_[node_name]; if ifnil(pos) or pos = -1 then begin obj := nil; case node_name of end; if ifObj(obj) then obj.InitNode(node); end else if flag then begin obj := arr[pos]; obj.InitNode(node); child_elements_[length(child_elements_)] := obj; end else begin child_elements_[pos].InitNode(node); end node := node.NextElement(); end end; function NvGrpSpPr.Copy(_obj);override; begin self.CNvPr.Copy(_obj.CNvPr); self.XmlChildCNvGrpSpPr.Copy(_obj.XmlChildCNvGrpSpPr); self.XmlChildNvPr.Copy(_obj.XmlChildNvPr); end; function NvGrpSpPr.ReadXmlChildCNvGrpSpPr(); begin return ifnil(self.XmlChildCNvGrpSpPr.Value) ? false : true; end; function NvGrpSpPr.WriteXmlChildCNvGrpSpPr(_value); begin self.XmlChildCNvGrpSpPr.Value := _value; end; function NvGrpSpPr.ReadXmlChildNvPr(); begin return ifnil(self.XmlChildNvPr.Value) ? false : true; end; function NvGrpSpPr.WriteXmlChildNvPr(_value); begin self.XmlChildNvPr.Value := _value; end;