type RPr = class(OpenXmlElement) public function Create();overload; function Create(_node);overload; function Create(_parent, _prefix, _local_name);overload; function Init();override; function InitAttributes();override; function InitChildren();override; function InitNode(_node);override; function Copy(_obj);override; property Lvl read ReadXmlAttrLvl write WriteXmlAttrLvl; property Lang read ReadXmlAttrLang write WriteXmlAttrLang; property AltLang read ReadXmlAttrAltLang write WriteXmlAttrAltLang; property Dirty read ReadXmlAttrDirty write WriteXmlAttrDirty; property SmtClean read ReadXmlAttrSmtClean write WriteXmlAttrSmtClean; function ReadXmlAttrLvl(); function WriteXmlAttrLvl(_value); function ReadXmlAttrLang(); function WriteXmlAttrLang(_value); function ReadXmlAttrAltLang(); function WriteXmlAttrAltLang(_value); function ReadXmlAttrDirty(); function WriteXmlAttrDirty(_value); function ReadXmlAttrSmtClean(); function WriteXmlAttrSmtClean(_value); public // Attributes XmlAttrLvl; XmlAttrLang; XmlAttrAltLang; XmlAttrDirty; XmlAttrSmtClean; // Children end; function RPr.Create();overload; begin self.Create(nil, "a", "rPr"); end; function RPr.Create(_node);overload; begin class(OpenXmlElement).Create(_node); end; function RPr.Create(_parent, _prefix, _local_name);overload; begin class(OpenXmlElement).Create(_parent, _prefix, _local_name); end; function RPr.Init();override; begin self.XmlAttrLvl := new OpenXmlAttribute(nil, "lvl", nil); self.XmlAttrLang := new OpenXmlAttribute(nil, "lang", nil); self.XmlAttrAltLang := new OpenXmlAttribute(nil, "altLang", nil); self.XmlAttrDirty := new OpenXmlAttribute(nil, "dirty", nil); self.XmlAttrSmtClean := new OpenXmlAttribute(nil, "smtClean", nil); end; function RPr.InitAttributes();override; begin attributes_ := array( self.XmlAttrLvl, self.XmlAttrLang, self.XmlAttrAltLang, self.XmlAttrDirty, self.XmlAttrSmtClean, ); end; function RPr.InitChildren();override; begin child_elements_ := array( ); sorted_child_ := array( "": -1, ); end; function RPr.InitNode(_node);override; begin if ifObj(self.XmlNode) then for k,v in child_elements_ do v.InitNode(nil); self.XmlNode := ifObj(_node) ? _node : nil; end; function RPr.Copy(_obj);override; begin if not ifnil(_obj.XmlAttrLvl.Value) then self.XmlAttrLvl.Value := _obj.XmlAttrLvl.Value; if not ifnil(_obj.XmlAttrLang.Value) then self.XmlAttrLang.Value := _obj.XmlAttrLang.Value; if not ifnil(_obj.XmlAttrAltLang.Value) then self.XmlAttrAltLang.Value := _obj.XmlAttrAltLang.Value; if not ifnil(_obj.XmlAttrDirty.Value) then self.XmlAttrDirty.Value := _obj.XmlAttrDirty.Value; if not ifnil(_obj.XmlAttrSmtClean.Value) then self.XmlAttrSmtClean.Value := _obj.XmlAttrSmtClean.Value; end; function RPr.ReadXmlAttrLvl(); begin return self.XmlAttrLvl.Value; end; function RPr.WriteXmlAttrLvl(_value); begin self.XmlAttrLvl.Value := _value; end; function RPr.ReadXmlAttrLang(); begin return self.XmlAttrLang.Value; end; function RPr.WriteXmlAttrLang(_value); begin self.XmlAttrLang.Value := _value; end; function RPr.ReadXmlAttrAltLang(); begin return self.XmlAttrAltLang.Value; end; function RPr.WriteXmlAttrAltLang(_value); begin self.XmlAttrAltLang.Value := _value; end; function RPr.ReadXmlAttrDirty(); begin return self.XmlAttrDirty.Value; end; function RPr.WriteXmlAttrDirty(_value); begin self.XmlAttrDirty.Value := _value; end; function RPr.ReadXmlAttrSmtClean(); begin return self.XmlAttrSmtClean.Value; end; function RPr.WriteXmlAttrSmtClean(_value); begin self.XmlAttrSmtClean.Value := _value; end;