type Color = class(OpenXmlElement) public function Create();overload; function Create(_node: XmlNode);overload; function Create(_parent: tslobj; _prefix: string; _local_name: string);overload; function Init();override; function InitAttributes();override; function InitChildren();override; function InitNode(_node: XmlNode);override; function Copy(_obj: Color);override; property Val read ReadXmlAttrVal write WriteXmlAttrVal; property ThemeColor read ReadXmlAttrThemeColor write WriteXmlAttrThemeColor; function ReadXmlAttrVal(); function WriteXmlAttrVal(_value); function ReadXmlAttrThemeColor(); function WriteXmlAttrThemeColor(_value); public // Attributes XmlAttrVal: OpenXmlAttribute; XmlAttrThemeColor: OpenXmlAttribute; // Children end; function Color.Create();overload; begin {self.}Create(nil, "w", "color"); end; function Color.Create(_node: XmlNode);overload; begin class(OpenXmlElement).Create(_node: XmlNode); end; function Color.Create(_parent: tslobj; _prefix: string; _local_name: string);overload; begin class(OpenXmlElement).Create(_parent, _prefix, _local_name); end; function Color.Init();override; begin {self.}XmlAttrVal := new OpenXmlAttribute({self.}Prefix, "val", nil); {self.}XmlAttrThemeColor := new OpenXmlAttribute({self.}Prefix, "themeColor", nil); end; function Color.InitAttributes();override; begin attributes_ := array( {self.}XmlAttrVal, {self.}XmlAttrThemeColor, ); end; function Color.InitChildren();override; begin child_elements_ := array( ); sorted_child_ := array( "": -1, ); end; function Color.InitNode(_node: XmlNode);override; begin if ifObj({self.}XmlNode) then for k,v in child_elements_ do v.InitNode(nil); {self.}XmlNode := ifObj(_node) ? _node : nil; end; function Color.Copy(_obj: Color);override; begin if not ifnil(_obj.XmlAttrVal.Value) then {self.}XmlAttrVal.Value := _obj.XmlAttrVal.Value; if not ifnil(_obj.XmlAttrThemeColor.Value) then {self.}XmlAttrThemeColor.Value := _obj.XmlAttrThemeColor.Value; end; function Color.ReadXmlAttrVal(); begin return {self.}XmlAttrVal.Value; end; function Color.WriteXmlAttrVal(_value); begin {self.}XmlAttrVal.Value := _value; end; function Color.ReadXmlAttrThemeColor(); begin return {self.}XmlAttrThemeColor.Value; end; function Color.WriteXmlAttrThemeColor(_value); begin {self.}XmlAttrThemeColor.Value := _value; end;