type Reference = class(OpenXmlElement) public function Create();overload; function Create(_node: XmlNode);overload; function Create(_parent: tslobj; _prefix: string; _local_name: string);overload; function Init();override; function InitAttributes();override; function InitChildren();override; function InitNode(_node: XmlNode);override; function Copy(_obj: Reference);override; property Type read ReadXmlAttrType write WriteXmlAttrType; property Id read ReadXmlAttrId write WriteXmlAttrId; function ReadXmlAttrType(); function WriteXmlAttrType(_value); function ReadXmlAttrId(); function WriteXmlAttrId(_value); public // Attributes XmlAttrType: OpenXmlAttribute; XmlAttrId: OpenXmlAttribute; // Children end; function Reference.Create();overload; begin {self.}Create(nil, "w", ""); end; function Reference.Create(_node: XmlNode);overload; begin class(OpenXmlElement).Create(_node: XmlNode); end; function Reference.Create(_parent: tslobj; _prefix: string; _local_name: string);overload; begin class(OpenXmlElement).Create(_parent, _prefix, _local_name); end; function Reference.Init();override; begin {self.}XmlAttrType := new OpenXmlAttribute({self.}Prefix, "type", nil); {self.}XmlAttrId := new OpenXmlAttribute("r", "id", nil); end; function Reference.InitAttributes();override; begin attributes_ := array( {self.}XmlAttrType, {self.}XmlAttrId, ); end; function Reference.InitChildren();override; begin child_elements_ := array( ); sorted_child_ := array( "": -1, ); end; function Reference.InitNode(_node: XmlNode);override; begin if ifObj({self.}XmlNode) then for k,v in child_elements_ do v.InitNode(nil); {self.}XmlNode := ifObj(_node) ? _node : nil; end; function Reference.Copy(_obj: Reference);override; begin if not ifnil(_obj.XmlAttrType.Value) then {self.}XmlAttrType.Value := _obj.XmlAttrType.Value; if not ifnil(_obj.XmlAttrId.Value) then {self.}XmlAttrId.Value := _obj.XmlAttrId.Value; end; function Reference.ReadXmlAttrType(); begin return {self.}XmlAttrType.Value; end; function Reference.WriteXmlAttrType(_value); begin {self.}XmlAttrType.Value := _value; end; function Reference.ReadXmlAttrId(); begin return {self.}XmlAttrId.Value; end; function Reference.WriteXmlAttrId(_value); begin {self.}XmlAttrId.Value := _value; end;