type Tab = class(OpenXmlElement) public function Create();overload; function Create(_node: XmlNode);overload; function Create(_parent: tslobj; _prefix: string; _local_name: string);overload; function Init();override; function InitAttributes();override; function InitChildren();override; function InitNode(_node: XmlNode);override; function Copy(_obj: Tab);override; property Val read ReadXmlAttrVal write WriteXmlAttrVal; property Leader read ReadXmlAttrLeader write WriteXmlAttrLeader; property Pos read ReadXmlAttrPos write WriteXmlAttrPos; function ReadXmlAttrVal(); function WriteXmlAttrVal(_value); function ReadXmlAttrLeader(); function WriteXmlAttrLeader(_value); function ReadXmlAttrPos(); function WriteXmlAttrPos(_value); public // Attributes XmlAttrVal: OpenXmlAttribute; XmlAttrLeader: OpenXmlAttribute; XmlAttrPos: OpenXmlAttribute; // Children end; function Tab.Create();overload; begin {self.}Create(nil, "w", "tab"); end; function Tab.Create(_node: XmlNode);overload; begin class(OpenXmlElement).Create(_node: XmlNode); end; function Tab.Create(_parent: tslobj; _prefix: string; _local_name: string);overload; begin class(OpenXmlElement).Create(_parent, _prefix, _local_name); end; function Tab.Init();override; begin {self.}XmlAttrVal := new OpenXmlAttribute(nil, "val", nil); {self.}XmlAttrLeader := new OpenXmlAttribute({self.}Prefix, "leader", nil); {self.}XmlAttrPos := new OpenXmlAttribute({self.}Prefix, "pos", nil); end; function Tab.InitAttributes();override; begin attributes_ := array( {self.}XmlAttrVal, {self.}XmlAttrLeader, {self.}XmlAttrPos, ); end; function Tab.InitChildren();override; begin child_elements_ := array( ); sorted_child_ := array( "": -1, ); end; function Tab.InitNode(_node: XmlNode);override; begin if ifObj({self.}XmlNode) then for k,v in child_elements_ do v.InitNode(nil); {self.}XmlNode := ifObj(_node) ? _node : nil; end; function Tab.Copy(_obj: Tab);override; begin if not ifnil(_obj.XmlAttrVal.Value) then {self.}XmlAttrVal.Value := _obj.XmlAttrVal.Value; if not ifnil(_obj.XmlAttrLeader.Value) then {self.}XmlAttrLeader.Value := _obj.XmlAttrLeader.Value; if not ifnil(_obj.XmlAttrPos.Value) then {self.}XmlAttrPos.Value := _obj.XmlAttrPos.Value; end; function Tab.ReadXmlAttrVal(); begin return {self.}XmlAttrVal.Value; end; function Tab.WriteXmlAttrVal(_value); begin {self.}XmlAttrVal.Value := _value; end; function Tab.ReadXmlAttrLeader(); begin return {self.}XmlAttrLeader.Value; end; function Tab.WriteXmlAttrLeader(_value); begin {self.}XmlAttrLeader.Value := _value; end; function Tab.ReadXmlAttrPos(); begin return {self.}XmlAttrPos.Value; end; function Tab.WriteXmlAttrPos(_value); begin {self.}XmlAttrPos.Value := _value; end;