130 lines
4.0 KiB
Plaintext
130 lines
4.0 KiB
Plaintext
type Legend = class(OpenXmlElement)
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public
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function Create();overload;
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function Create(_node: XmlNode);overload;
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function Create(_parent: tslobj; _prefix: string; _local_name: string);overload;
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function Init();override;
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function Copy(_obj: Legend);override;
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public
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// empty property
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property Layout read ReadXmlChildLayout write WriteXmlChildLayout;
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function ReadXmlChildLayout();
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function WriteXmlChildLayout(_value);
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// normal property
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property LegendPos read ReadXmlChildLegendPos;
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property Overlay read ReadXmlChildOverlay;
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property TxPr read ReadXmlChildTxPr;
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function ReadXmlChildLegendPos();
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function ReadXmlChildOverlay();
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function ReadXmlChildTxPr();
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public
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// Children
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XmlChildLegendPos: PureVal;
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XmlChildLayout: OpenXmlEmpty;
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XmlChildOverlay: PureVal;
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XmlChildTxPr: TxPr;
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end;
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function Legend.Create();overload;
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begin
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{self.}Create(nil, "c", "legend");
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end;
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function Legend.Create(_node: XmlNode);overload;
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begin
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class(OpenXmlElement).Create(_node: XmlNode);
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end;
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function Legend.Create(_parent: tslobj; _prefix: string; _local_name: string);overload;
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begin
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setsysparam(pn_calcctrlword(), getsysparam(pn_calcctrlword()) .| 0x200);
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class(OpenXmlElement).Create(_parent, _prefix, _local_name);
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end;
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function Legend.Init();override;
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begin
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pre := {self.}Prefix ? {self.}Prefix + ":" : "";
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attributes_ := array();
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attributes_pf_ := array(
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);
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sorted_child_ := array(
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pre + "legendPos": array(0, makeweakref(thisFunction(ReadXmlChildLegendPos))),
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pre + "layout": array(1, makeweakref(thisFunction(ReadXmlChildLayout))),
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pre + "overlay": array(2, makeweakref(thisFunction(ReadXmlChildOverlay))),
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pre + "txPr": array(3, makeweakref(thisFunction(ReadXmlChildTxPr))),
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);
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container_ := new TSOfficeContainer(sorted_child_);
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end;
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function Legend.Copy(_obj: Legend);override;
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begin
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tslassigning_backup := tslassigning;
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tslassigning := 1;
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class(OpenXmlElement).Copy(_obj);
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if not ifnil(_obj.XmlChildLegendPos) then
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{self.}LegendPos.Copy(_obj.XmlChildLegendPos);
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if not ifnil(_obj.XmlChildLayout) then
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ifnil({self.}XmlChildLayout) ? {self.}Layout.Copy(_obj.XmlChildLayout) : {self.}XmlChildLayout.Copy(_obj.XmlChildLayout);
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if not ifnil(_obj.XmlChildOverlay) then
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{self.}Overlay.Copy(_obj.XmlChildOverlay);
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if not ifnil(_obj.XmlChildTxPr) then
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{self.}TxPr.Copy(_obj.XmlChildTxPr);
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tslassigning := tslassigning_backup;
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end;
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function Legend.ReadXmlChildLayout();
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begin
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if tslassigning and ifnil({self.}XmlChildLayout) then
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begin
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{self.}XmlChildLayout := new OpenXmlEmpty(self, {self.}Prefix, "layout");
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container_.Set({self.}XmlChildLayout);
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return {self.}XmlChildLayout;
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end
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return ifnil({self.}XmlChildLayout) ? false : {self.}XmlChildLayout.BoolValue();
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end;
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function Legend.WriteXmlChildLayout(_value);
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begin
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if ifnil({self.}XmlChildLayout) then
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begin
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{self.}XmlChildLayout := new OpenXmlEmpty(self, {self.}Prefix, "layout");
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container_.Set({self.}XmlChildLayout);
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end
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{self.}XmlChildLayout.Value := _value;
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end;
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function Legend.ReadXmlChildLegendPos();
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begin
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if tslassigning and ifnil({self.}XmlChildLegendPos) then
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begin
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{self.}XmlChildLegendPos := new PureVal(self, {self.}Prefix, "legendPos");
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container_.Set({self.}XmlChildLegendPos);
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end
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return {self.}XmlChildLegendPos;
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end;
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function Legend.ReadXmlChildOverlay();
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begin
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if tslassigning and ifnil({self.}XmlChildOverlay) then
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begin
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{self.}XmlChildOverlay := new PureVal(self, {self.}Prefix, "overlay");
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container_.Set({self.}XmlChildOverlay);
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end
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return {self.}XmlChildOverlay;
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end;
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function Legend.ReadXmlChildTxPr();
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begin
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if tslassigning and ifnil({self.}XmlChildTxPr) then
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begin
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{self.}XmlChildTxPr := new TxPr(self, {self.}Prefix, "txPr");
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container_.Set({self.}XmlChildTxPr);
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end
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return {self.}XmlChildTxPr;
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end;
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