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playbook/antigravity-awesome-skills/skills/swiftui-expert-skill/references/accessibility-patterns.md
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# SwiftUI Accessibility Patterns Reference
## Table of Contents
- [Core Principle](#core-principle)
- [Dynamic Type and @ScaledMetric](#dynamic-type-and-scaledmetric)
- [Accessibility Traits](#accessibility-traits)
- [Decorative Images](#decorative-images)
- [Element Grouping](#element-grouping)
- [Custom Controls](#custom-controls)
- [Summary Checklist](#summary-checklist)
## Core Principle
Prefer `Button` over `onTapGesture` for tappable elements. `Button` provides VoiceOver support, focus handling, and proper traits for free.
## Dynamic Type and @ScaledMetric
System text styles scale with Dynamic Type automatically. Prefer built-in styles like `.largeTitle`, `.title`, `.title2`, `.title3`, `.headline`, `.subheadline`, `.body`, `.callout`, `.footnote`, `.caption`, and `.caption2` when they fit your UI:
```swift
VStack(alignment: .leading) {
Text("Inbox")
.font(.title2)
Text("3 unread messages")
.font(.body)
Text("Updated just now")
.font(.caption)
}
```
For custom fonts, use a Dynamic Type-aware font initializer so the text still follows the user's preferred content size:
```swift
VStack(alignment: .leading) {
Text("Article")
.font(.custom("SourceSerif4-Semibold", size: 28, relativeTo: .title2))
Text("Body copy")
.font(.custom("SourceSerif4-Regular", size: 17))
}
```
`Font.custom(_:size:relativeTo:)` lets you match a specific text style. `Font.custom(_:size:)` scales relative to the body style. Avoid fixed-size custom fonts for primary content that should respond to Dynamic Type.
For non-text numeric values like padding, spacing, and image sizes, use `@ScaledMetric`:
```swift
struct ProfileHeader: View {
@ScaledMetric private var avatarSize = 60.0
@ScaledMetric private var spacing = 12.0
var body: some View {
HStack(spacing: spacing) {
Image("avatar")
.resizable()
.frame(width: avatarSize, height: avatarSize)
Text("Username")
}
}
}
```
Specify a `relativeTo` text style when the value should track a specific Dynamic Type style, including for images or icons that should stay proportional to nearby text:
```swift
struct StatusRow: View {
@ScaledMetric(relativeTo: .body) private var iconSize = 18.0
var body: some View {
HStack(spacing: 8) {
Image(systemName: "checkmark.circle.fill")
.font(.system(size: iconSize))
Text("Synced")
.font(.custom("AvenirNext-Regular", size: 17, relativeTo: .body))
}
}
}
```
## Accessibility Traits
Use `accessibilityAddTraits` and `accessibilityRemoveTraits` for state-driven traits:
```swift
Text(item.title)
.accessibilityAddTraits(item.isSelected ? [.isSelected, .isButton] : .isButton)
```
Use `.disabled(true)` to make VoiceOver announce "Dimmed" for non-interactive elements.
## Decorative Images
Use `Image(decorative:bundle:)` when an asset image is purely visual and should not appear in the accessibility tree.
```swift
Image(decorative: "confetti")
```
This is appropriate for backgrounds, flourishes, and icons that do not add meaning beyond nearby text.
If the image conveys information, keep it accessible and provide a clear label:
```swift
Image("receipt")
.accessibilityLabel("Receipt")
```
For non-asset images, such as SF Symbols, hide decorative content with `accessibilityHidden(true)` instead:
```swift
Image(systemName: "sparkles")
.accessibilityHidden(true)
```
## Element Grouping
### .combine -- Auto-join child labels
```swift
HStack {
Image(systemName: "star.fill")
Text("Favorites")
Text("(\(count))")
}
.accessibilityElement(children: .combine)
```
VoiceOver reads all child labels as one element, separated by commas.
### .ignore -- Manual label for container
```swift
HStack {
Text(item.name)
Spacer()
Text(item.price)
}
.accessibilityElement(children: .ignore)
.accessibilityLabel("\(item.name), \(item.price)")
```
### .contain -- Semantic grouping
```swift
HStack {
ForEach(tabs) { tab in
TabButton(tab: tab)
}
}
.accessibilityElement(children: .contain)
.accessibilityLabel("Tab bar")
```
VoiceOver announces the container name when focus enters/exits.
## Custom Controls
### Adjustable controls (increment/decrement)
```swift
PageControl(selectedIndex: $selectedIndex, pageCount: pageCount)
.accessibilityElement()
.accessibilityValue("Page \(selectedIndex + 1) of \(pageCount)")
.accessibilityAdjustableAction { direction in
switch direction {
case .increment:
guard selectedIndex < pageCount - 1 else { break }
selectedIndex += 1
case .decrement:
guard selectedIndex > 0 else { break }
selectedIndex -= 1
@unknown default:
break
}
}
```
### Representing custom views as native controls
When a custom view should behave like a native control for accessibility:
```swift
HStack {
Text(label)
Toggle("", isOn: $isOn)
}
.accessibilityRepresentation {
Toggle(label, isOn: $isOn)
}
```
### Label-content pairing
```swift
@Namespace private var ns
HStack {
Text("Volume")
.accessibilityLabeledPair(role: .label, id: "volume", in: ns)
Slider(value: $volume)
.accessibilityLabeledPair(role: .content, id: "volume", in: ns)
}
```
## Summary Checklist
- [ ] Use `Button` instead of `onTapGesture` for tappable elements
- [ ] Use built-in text styles or Dynamic Type-aware custom fonts for text
- [ ] Use `@ScaledMetric` for custom values that should scale with Dynamic Type
- [ ] Mark purely decorative images as decorative or hidden from accessibility
- [ ] Group related elements with `accessibilityElement(children:)`
- [ ] Provide `accessibilityLabel` when default labels are unclear
- [ ] Use `accessibilityRepresentation` for custom controls
- [ ] Use `accessibilityAdjustableAction` for increment/decrement controls
- [ ] Ensure navigation flow is logical when using VoiceOver grouping