25d895d 🐛 fix(gitea_workflow): clean up temp repos after job steps 2bc3b11 🐛 fix(gitea_workflow): clean up temporary repo dirs in workflows 98c3f30 📝 docs(agent_rules): allow plan execution on current branch 16c7230 📝 docs(prompts): define custom verify layering 8efc4dd 🐛 fix(skills): quote commit-message description bc8498f 🐛 fix(ci): install tomli for gitea tests 55cda3b 🐛 fix(tests): report missing toml parser clearly c0729c7 🐛 fix(playbook): import Optional for cli compatibility 63e24bf 📦 deps(skills): sync thirdparty skills d2f9356 🐛 fix(ci): isolate gitea workflow repos 588b81d 🐛 fix(ci): inline gitea workflow bootstrap e0b1c3a ♻️ refactor(skills): standardize first-party skill contracts 2c5050d ♻️ refactor(skills): rename repo skills source dir f049dfb 📦 deps(skills): drop duplicate first-party superpowers skills 234b335 ✨ feat(workflow): add superpowers planning and execution state tracking c1702a6 📝 docs(markdown): format tracked markdown and drop stale templates 2325409 📝 docs(markdown): clarify optional markdownlint usage 214c44e 🔧 chore(markdown): add markdownlint baseline and lint fixes a22b324 📝 docs(templates): add execution and memory-bank prompt templates 223a797 📝 docs(templates): update README for Claude Code and current features 4ac8672 📝 docs: simplify README + platform-agnostic tools + auto-create local rules 2431c9d 📝 docs: add claude_md config and use cross-platform paths d64b248 📝 docs: fix README.md inaccuracies and add Claude Code info c8d6bf2 🐛 fix(playbook): use relative paths in CLAUDE.md when not at project root 6518f0f ✨ feat(playbook): auto-create CLAUDE.md with path discovery 6ec9a45 ✨ feat(skills): add skill_link symlink support + platform-agnostic prompt 9f8b6b5 📝 docs: update README and config example for Claude Code support 79cff6c 📝 docs(skills): add Claude Code platform support 452c6f5 ✨ feat(playbook): auto-inject AGENTS.md into CLAUDE.md e1dbf3c 🐛 fix(skills): remove dual-path from commit-message skill f3a7259 🔧 chore(ci): use prepare_repo.sh in both workflows da08212 🔧 chore(ci): extract prepare_repo.sh and clean up workflows 7ade85e 🗑️ remove(tsl): drop syntax_book/, data/ source and build script f94dba0 ♻️ refactor(skills): update playbook.py and tests for thirdparty/ layout b3df412 ♻️ refactor(skills): separate thirdparty skills into thirdparty/ subdirectory 64950e7 📦 deps(skills): sync thirdparty skills a2e3cb0 ✨ feat(playbook): add no_backup deploy controls 8609d59 🐛 fix(docs): repair reference catalog source links 956da11 🐛 fix(playbook): publish hidden ci test fixes 3f67754 📦 deps(skills): sync thirdparty skills 08ca87b 📦 deps(skills): add karpathy thirdparty sync 96b705b 📝 docs(tsl): rebuild canonical syntax and routing manual 3ed5052 📦 deps(skills): sync thirdparty skills 60108dd 📦 deps(skills): sync thirdparty skills da85d4e 🐛 fix(thirdparty): prune nested project snapshots a2a697e 📦 deps(skills): sync thirdparty skills 9df610a 🐛 fix(thirdparty): exclude duplicated superpowers skills 33dd5bb 🐛 fix(thirdparty): preserve optional manifest fields 91b0ea7 🐛 fix(thirdparty): preserve manifest during snapshot update 2e26f98 🔧 chore(thirdparty): generalize skills sync pipeline 5b9c1e3 📦 deps(skills): sync superpowers 2f2d34a 📝 docs(readme): normalize subtree command spacing 62db7db 🐛 fix(ci): serialize superpowers update and sync 3463223 🐛 fix(ci): use literal superpowers sync paths 48f6de8 📦 deps(skills): sync superpowers 4b23529 🔧 chore(ci): merge superpowers update and sync workflow a56d75b 📦 deps(skills): sync superpowers 84bcefa 🔧 chore(ci): use ci[bot] commit author name 00a07e5 📦 deps(skills): sync superpowers 7b84daf 🐛 fix(templates): enforce main loop progress tracking 51373d7 🔧 chore(ci): automate superpowers sync workflow eaaa39c 🐛 fix(ci): prevent stale superpowers sync from restoring skills block 79755c6 📦 deps(skills): sync superpowers 836d878 📦 deps(skills): sync superpowers 8216c9f 📦 deps(skills): sync superpowers 9439505 🐛 fix(playbook): address reported repo issues git-subtree-dir: docs/standards/playbook git-subtree-split: 25d895d8b3f56624ccfe99ad7289e9eb49e0f316
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Visual Companion Guide
Browser-based visual brainstorming companion for showing mockups, diagrams, and options.
When to Use
Decide per-question, not per-session. The test: would the user understand this better by seeing it than reading it?
Use the browser when the content itself is visual:
- UI mockups — wireframes, layouts, navigation structures, component designs
- Architecture diagrams — system components, data flow, relationship maps
- Side-by-side visual comparisons — comparing two layouts, two color schemes, two design directions
- Design polish — when the question is about look and feel, spacing, visual hierarchy
- Spatial relationships — state machines, flowcharts, entity relationships rendered as diagrams
Use the terminal when the content is text or tabular:
- Requirements and scope questions — "what does X mean?", "which features are in scope?"
- Conceptual A/B/C choices — picking between approaches described in words
- Tradeoff lists — pros/cons, comparison tables
- Technical decisions — API design, data modeling, architectural approach selection
- Clarifying questions — anything where the answer is words, not a visual preference
A question about a UI topic is not automatically a visual question. "What kind of wizard do you want?" is conceptual — use the terminal. "Which of these wizard layouts feels right?" is visual — use the browser.
How It Works
The server watches a directory for HTML files and serves the newest one to the browser. You write HTML content to screen_dir, the user sees it in their browser and can click to select options. Selections are recorded to state_dir/events that you read on your next turn.
Content fragments vs full documents: If your HTML file starts with <!DOCTYPE or <html, the server serves it as-is (just injects the helper script). Otherwise, the server automatically wraps your content in the frame template — adding the header, CSS theme, selection indicator, and all interactive infrastructure. Write content fragments by default. Only write full documents when you need complete control over the page.
Starting a Session
# Start server with persistence (mockups saved to project)
scripts/start-server.sh --project-dir /path/to/project
# Returns: {"type":"server-started","port":52341,"url":"http://localhost:52341",
# "screen_dir":"/path/to/project/.superpowers/brainstorm/12345-1706000000/content",
# "state_dir":"/path/to/project/.superpowers/brainstorm/12345-1706000000/state"}
Save screen_dir and state_dir from the response. Tell user to open the URL.
Finding connection info: The server writes its startup JSON to $STATE_DIR/server-info. If you launched the server in the background and didn't capture stdout, read that file to get the URL and port. When using --project-dir, check <project>/.superpowers/brainstorm/ for the session directory.
Note: Pass the project root as --project-dir so mockups persist in .superpowers/brainstorm/ and survive server restarts. Without it, files go to /tmp and get cleaned up. Remind the user to add .superpowers/ to .gitignore if it's not already there.
Launching the server by platform:
Claude Code (macOS / Linux):
# Default mode works — the script backgrounds the server itself
scripts/start-server.sh --project-dir /path/to/project
Claude Code (Windows):
# Windows auto-detects and uses foreground mode, which blocks the tool call.
# Use run_in_background: true on the Bash tool call so the server survives
# across conversation turns.
scripts/start-server.sh --project-dir /path/to/project
When calling this via the Bash tool, set run_in_background: true. Then read $STATE_DIR/server-info on the next turn to get the URL and port.
Codex:
# Codex reaps background processes. The script auto-detects CODEX_CI and
# switches to foreground mode. Run it normally — no extra flags needed.
scripts/start-server.sh --project-dir /path/to/project
Gemini CLI:
# Use --foreground and set is_background: true on your shell tool call
# so the process survives across turns
scripts/start-server.sh --project-dir /path/to/project --foreground
Other environments: The server must keep running in the background across conversation turns. If your environment reaps detached processes, use --foreground and launch the command with your platform's background execution mechanism.
If the URL is unreachable from your browser (common in remote/containerized setups), bind a non-loopback host:
scripts/start-server.sh \
--project-dir /path/to/project \
--host 0.0.0.0 \
--url-host localhost
Use --url-host to control what hostname is printed in the returned URL JSON.
The Loop
-
Check server is alive, then write HTML to a new file in
screen_dir:- Before each write, check that
$STATE_DIR/server-infoexists. If it doesn't (or$STATE_DIR/server-stoppedexists), the server has shut down — restart it withstart-server.shbefore continuing. The server auto-exits after 30 minutes of inactivity. - Use semantic filenames:
platform.html,visual-style.html,layout.html - Never reuse filenames — each screen gets a fresh file
- Use Write tool — never use cat/heredoc (dumps noise into terminal)
- Server automatically serves the newest file
- Before each write, check that
-
Tell user what to expect and end your turn:
- Remind them of the URL (every step, not just first)
- Give a brief text summary of what's on screen (e.g., "Showing 3 layout options for the homepage")
- Ask them to respond in the terminal: "Take a look and let me know what you think. Click to select an option if you'd like."
-
On your next turn — after the user responds in the terminal:
- Read
$STATE_DIR/eventsif it exists — this contains the user's browser interactions (clicks, selections) as JSON lines - Merge with the user's terminal text to get the full picture
- The terminal message is the primary feedback;
state_dir/eventsprovides structured interaction data
- Read
-
Iterate or advance — if feedback changes current screen, write a new file (e.g.,
layout-v2.html). Only move to the next question when the current step is validated. -
Unload when returning to terminal — when the next step doesn't need the browser (e.g., a clarifying question, a tradeoff discussion), push a waiting screen to clear the stale content:
<!-- filename: waiting.html (or waiting-2.html, etc.) --> <div style="display:flex;align-items:center;justify-content:center;min-height:60vh"> <p class="subtitle">Continuing in terminal...</p> </div>This prevents the user from staring at a resolved choice while the conversation has moved on. When the next visual question comes up, push a new content file as usual.
-
Repeat until done.
Writing Content Fragments
Write just the content that goes inside the page. The server wraps it in the frame template automatically (header, theme CSS, selection indicator, and all interactive infrastructure).
Minimal example:
<h2>Which layout works better?</h2>
<p class="subtitle">Consider readability and visual hierarchy</p>
<div class="options">
<div class="option" data-choice="a" onclick="toggleSelect(this)">
<div class="letter">A</div>
<div class="content">
<h3>Single Column</h3>
<p>Clean, focused reading experience</p>
</div>
</div>
<div class="option" data-choice="b" onclick="toggleSelect(this)">
<div class="letter">B</div>
<div class="content">
<h3>Two Column</h3>
<p>Sidebar navigation with main content</p>
</div>
</div>
</div>
That's it. No <html>, no CSS, no <script> tags needed. The server provides all of that.
CSS Classes Available
The frame template provides these CSS classes for your content:
Options (A/B/C choices)
<div class="options">
<div class="option" data-choice="a" onclick="toggleSelect(this)">
<div class="letter">A</div>
<div class="content">
<h3>Title</h3>
<p>Description</p>
</div>
</div>
</div>
Multi-select: Add data-multiselect to the container to let users select multiple options. Each click toggles the item. The indicator bar shows the count.
<div class="options" data-multiselect>
<!-- same option markup — users can select/deselect multiple -->
</div>
Cards (visual designs)
<div class="cards">
<div class="card" data-choice="design1" onclick="toggleSelect(this)">
<div class="card-image"><!-- mockup content --></div>
<div class="card-body">
<h3>Name</h3>
<p>Description</p>
</div>
</div>
</div>
Mockup container
<div class="mockup">
<div class="mockup-header">Preview: Dashboard Layout</div>
<div class="mockup-body"><!-- your mockup HTML --></div>
</div>
Split view (side-by-side)
<div class="split">
<div class="mockup"><!-- left --></div>
<div class="mockup"><!-- right --></div>
</div>
Pros/Cons
<div class="pros-cons">
<div class="pros"><h4>Pros</h4><ul><li>Benefit</li></ul></div>
<div class="cons"><h4>Cons</h4><ul><li>Drawback</li></ul></div>
</div>
Mock elements (wireframe building blocks)
<div class="mock-nav">Logo | Home | About | Contact</div>
<div style="display: flex;">
<div class="mock-sidebar">Navigation</div>
<div class="mock-content">Main content area</div>
</div>
<button class="mock-button">Action Button</button>
<input class="mock-input" placeholder="Input field">
<div class="placeholder">Placeholder area</div>
Typography and sections
h2— page titleh3— section heading.subtitle— secondary text below title.section— content block with bottom margin.label— small uppercase label text
Browser Events Format
When the user clicks options in the browser, their interactions are recorded to $STATE_DIR/events (one JSON object per line). The file is cleared automatically when you push a new screen.
{"type":"click","choice":"a","text":"Option A - Simple Layout","timestamp":1706000101}
{"type":"click","choice":"c","text":"Option C - Complex Grid","timestamp":1706000108}
{"type":"click","choice":"b","text":"Option B - Hybrid","timestamp":1706000115}
The full event stream shows the user's exploration path — they may click multiple options before settling. The last choice event is typically the final selection, but the pattern of clicks can reveal hesitation or preferences worth asking about.
If $STATE_DIR/events doesn't exist, the user didn't interact with the browser — use only their terminal text.
Design Tips
- Scale fidelity to the question — wireframes for layout, polish for polish questions
- Explain the question on each page — "Which layout feels more professional?" not just "Pick one"
- Iterate before advancing — if feedback changes current screen, write a new version
- 2-4 options max per screen
- Use real content when it matters — for a photography portfolio, use actual images (Unsplash). Placeholder content obscures design issues.
- Keep mockups simple — focus on layout and structure, not pixel-perfect design
File Naming
- Use semantic names:
platform.html,visual-style.html,layout.html - Never reuse filenames — each screen must be a new file
- For iterations: append version suffix like
layout-v2.html,layout-v3.html - Server serves newest file by modification time
Cleaning Up
scripts/stop-server.sh $SESSION_DIR
If the session used --project-dir, mockup files persist in .superpowers/brainstorm/ for later reference. Only /tmp sessions get deleted on stop.
Reference
- Frame template (CSS reference):
scripts/frame-template.html - Helper script (client-side):
scripts/helper.js