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tsl-devkit/skills/thirdparty/brainstorming/visual-companion.md
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csh 3d83740f88 Squashed 'docs/standards/playbook/' changes from c3f8137..25d895d
25d895d 🐛 fix(gitea_workflow): clean up temp repos after job steps
2bc3b11 🐛 fix(gitea_workflow): clean up temporary repo dirs in workflows
98c3f30 📝 docs(agent_rules): allow plan execution on current branch
16c7230 📝 docs(prompts): define custom verify layering
8efc4dd 🐛 fix(skills): quote commit-message description
bc8498f 🐛 fix(ci): install tomli for gitea tests
55cda3b 🐛 fix(tests): report missing toml parser clearly
c0729c7 🐛 fix(playbook): import Optional for cli compatibility
63e24bf 📦 deps(skills): sync thirdparty skills
d2f9356 🐛 fix(ci): isolate gitea workflow repos
588b81d 🐛 fix(ci): inline gitea workflow bootstrap
e0b1c3a ♻️ refactor(skills): standardize first-party skill contracts
2c5050d ♻️ refactor(skills): rename repo skills source dir
f049dfb 📦 deps(skills): drop duplicate first-party superpowers skills
234b335  feat(workflow): add superpowers planning and execution state tracking
c1702a6 📝 docs(markdown): format tracked markdown and drop stale templates
2325409 📝 docs(markdown): clarify optional markdownlint usage
214c44e 🔧 chore(markdown): add markdownlint baseline and lint fixes
a22b324 📝 docs(templates): add execution and memory-bank prompt templates
223a797 📝 docs(templates): update README for Claude Code and current features
4ac8672 📝 docs: simplify README + platform-agnostic tools + auto-create local rules
2431c9d 📝 docs: add claude_md config and use cross-platform paths
d64b248 📝 docs: fix README.md inaccuracies and add Claude Code info
c8d6bf2 🐛 fix(playbook): use relative paths in CLAUDE.md when not at project root
6518f0f  feat(playbook): auto-create CLAUDE.md with path discovery
6ec9a45  feat(skills): add skill_link symlink support + platform-agnostic prompt
9f8b6b5 📝 docs: update README and config example for Claude Code support
79cff6c 📝 docs(skills): add Claude Code platform support
452c6f5  feat(playbook): auto-inject AGENTS.md into CLAUDE.md
e1dbf3c 🐛 fix(skills): remove dual-path from commit-message skill
f3a7259 🔧 chore(ci): use prepare_repo.sh in both workflows
da08212 🔧 chore(ci): extract prepare_repo.sh and clean up workflows
7ade85e 🗑️ remove(tsl): drop syntax_book/, data/ source and build script
f94dba0 ♻️ refactor(skills): update playbook.py and tests for thirdparty/ layout
b3df412 ♻️ refactor(skills): separate thirdparty skills into thirdparty/ subdirectory
64950e7 📦 deps(skills): sync thirdparty skills
a2e3cb0  feat(playbook): add no_backup deploy controls
8609d59 🐛 fix(docs): repair reference catalog source links
956da11 🐛 fix(playbook): publish hidden ci test fixes
3f67754 📦 deps(skills): sync thirdparty skills
08ca87b 📦 deps(skills): add karpathy thirdparty sync
96b705b 📝 docs(tsl): rebuild canonical syntax and routing manual
3ed5052 📦 deps(skills): sync thirdparty skills
60108dd 📦 deps(skills): sync thirdparty skills
da85d4e 🐛 fix(thirdparty): prune nested project snapshots
a2a697e 📦 deps(skills): sync thirdparty skills
9df610a 🐛 fix(thirdparty): exclude duplicated superpowers skills
33dd5bb 🐛 fix(thirdparty): preserve optional manifest fields
91b0ea7 🐛 fix(thirdparty): preserve manifest during snapshot update
2e26f98 🔧 chore(thirdparty): generalize skills sync pipeline
5b9c1e3 📦 deps(skills): sync superpowers
2f2d34a 📝 docs(readme): normalize subtree command spacing
62db7db 🐛 fix(ci): serialize superpowers update and sync
3463223 🐛 fix(ci): use literal superpowers sync paths
48f6de8 📦 deps(skills): sync superpowers
4b23529 🔧 chore(ci): merge superpowers update and sync workflow
a56d75b 📦 deps(skills): sync superpowers
84bcefa 🔧 chore(ci): use ci[bot] commit author name
00a07e5 📦 deps(skills): sync superpowers
7b84daf 🐛 fix(templates): enforce main loop progress tracking
51373d7 🔧 chore(ci): automate superpowers sync workflow
eaaa39c 🐛 fix(ci): prevent stale superpowers sync from restoring skills block
79755c6 📦 deps(skills): sync superpowers
836d878 📦 deps(skills): sync superpowers
8216c9f 📦 deps(skills): sync superpowers
9439505 🐛 fix(playbook): address reported repo issues

git-subtree-dir: docs/standards/playbook
git-subtree-split: 25d895d8b3f56624ccfe99ad7289e9eb49e0f316
2026-05-24 13:04:14 +08:00

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# Visual Companion Guide
Browser-based visual brainstorming companion for showing mockups, diagrams, and options.
## When to Use
Decide per-question, not per-session. The test: **would the user understand this better by seeing it than reading it?**
**Use the browser** when the content itself is visual:
- **UI mockups** — wireframes, layouts, navigation structures, component designs
- **Architecture diagrams** — system components, data flow, relationship maps
- **Side-by-side visual comparisons** — comparing two layouts, two color schemes, two design directions
- **Design polish** — when the question is about look and feel, spacing, visual hierarchy
- **Spatial relationships** — state machines, flowcharts, entity relationships rendered as diagrams
**Use the terminal** when the content is text or tabular:
- **Requirements and scope questions** — "what does X mean?", "which features are in scope?"
- **Conceptual A/B/C choices** — picking between approaches described in words
- **Tradeoff lists** — pros/cons, comparison tables
- **Technical decisions** — API design, data modeling, architectural approach selection
- **Clarifying questions** — anything where the answer is words, not a visual preference
A question *about* a UI topic is not automatically a visual question. "What kind of wizard do you want?" is conceptual — use the terminal. "Which of these wizard layouts feels right?" is visual — use the browser.
## How It Works
The server watches a directory for HTML files and serves the newest one to the browser. You write HTML content to `screen_dir`, the user sees it in their browser and can click to select options. Selections are recorded to `state_dir/events` that you read on your next turn.
**Content fragments vs full documents:** If your HTML file starts with `<!DOCTYPE` or `<html`, the server serves it as-is (just injects the helper script). Otherwise, the server automatically wraps your content in the frame template — adding the header, CSS theme, selection indicator, and all interactive infrastructure. **Write content fragments by default.** Only write full documents when you need complete control over the page.
## Starting a Session
```bash
# Start server with persistence (mockups saved to project)
scripts/start-server.sh --project-dir /path/to/project
# Returns: {"type":"server-started","port":52341,"url":"http://localhost:52341",
# "screen_dir":"/path/to/project/.superpowers/brainstorm/12345-1706000000/content",
# "state_dir":"/path/to/project/.superpowers/brainstorm/12345-1706000000/state"}
```
Save `screen_dir` and `state_dir` from the response. Tell user to open the URL.
**Finding connection info:** The server writes its startup JSON to `$STATE_DIR/server-info`. If you launched the server in the background and didn't capture stdout, read that file to get the URL and port. When using `--project-dir`, check `<project>/.superpowers/brainstorm/` for the session directory.
**Note:** Pass the project root as `--project-dir` so mockups persist in `.superpowers/brainstorm/` and survive server restarts. Without it, files go to `/tmp` and get cleaned up. Remind the user to add `.superpowers/` to `.gitignore` if it's not already there.
**Launching the server by platform:**
**Claude Code (macOS / Linux):**
```bash
# Default mode works — the script backgrounds the server itself
scripts/start-server.sh --project-dir /path/to/project
```
**Claude Code (Windows):**
```bash
# Windows auto-detects and uses foreground mode, which blocks the tool call.
# Use run_in_background: true on the Bash tool call so the server survives
# across conversation turns.
scripts/start-server.sh --project-dir /path/to/project
```
When calling this via the Bash tool, set `run_in_background: true`. Then read `$STATE_DIR/server-info` on the next turn to get the URL and port.
**Codex:**
```bash
# Codex reaps background processes. The script auto-detects CODEX_CI and
# switches to foreground mode. Run it normally — no extra flags needed.
scripts/start-server.sh --project-dir /path/to/project
```
**Gemini CLI:**
```bash
# Use --foreground and set is_background: true on your shell tool call
# so the process survives across turns
scripts/start-server.sh --project-dir /path/to/project --foreground
```
**Other environments:** The server must keep running in the background across conversation turns. If your environment reaps detached processes, use `--foreground` and launch the command with your platform's background execution mechanism.
If the URL is unreachable from your browser (common in remote/containerized setups), bind a non-loopback host:
```bash
scripts/start-server.sh \
--project-dir /path/to/project \
--host 0.0.0.0 \
--url-host localhost
```
Use `--url-host` to control what hostname is printed in the returned URL JSON.
## The Loop
1. **Check server is alive**, then **write HTML** to a new file in `screen_dir`:
- Before each write, check that `$STATE_DIR/server-info` exists. If it doesn't (or `$STATE_DIR/server-stopped` exists), the server has shut down — restart it with `start-server.sh` before continuing. The server auto-exits after 30 minutes of inactivity.
- Use semantic filenames: `platform.html`, `visual-style.html`, `layout.html`
- **Never reuse filenames** — each screen gets a fresh file
- Use Write tool — **never use cat/heredoc** (dumps noise into terminal)
- Server automatically serves the newest file
2. **Tell user what to expect and end your turn:**
- Remind them of the URL (every step, not just first)
- Give a brief text summary of what's on screen (e.g., "Showing 3 layout options for the homepage")
- Ask them to respond in the terminal: "Take a look and let me know what you think. Click to select an option if you'd like."
3. **On your next turn** — after the user responds in the terminal:
- Read `$STATE_DIR/events` if it exists — this contains the user's browser interactions (clicks, selections) as JSON lines
- Merge with the user's terminal text to get the full picture
- The terminal message is the primary feedback; `state_dir/events` provides structured interaction data
4. **Iterate or advance** — if feedback changes current screen, write a new file (e.g., `layout-v2.html`). Only move to the next question when the current step is validated.
5. **Unload when returning to terminal** — when the next step doesn't need the browser (e.g., a clarifying question, a tradeoff discussion), push a waiting screen to clear the stale content:
```html
<!-- filename: waiting.html (or waiting-2.html, etc.) -->
<div style="display:flex;align-items:center;justify-content:center;min-height:60vh">
<p class="subtitle">Continuing in terminal...</p>
</div>
```
This prevents the user from staring at a resolved choice while the conversation has moved on. When the next visual question comes up, push a new content file as usual.
6. Repeat until done.
## Writing Content Fragments
Write just the content that goes inside the page. The server wraps it in the frame template automatically (header, theme CSS, selection indicator, and all interactive infrastructure).
**Minimal example:**
```html
<h2>Which layout works better?</h2>
<p class="subtitle">Consider readability and visual hierarchy</p>
<div class="options">
<div class="option" data-choice="a" onclick="toggleSelect(this)">
<div class="letter">A</div>
<div class="content">
<h3>Single Column</h3>
<p>Clean, focused reading experience</p>
</div>
</div>
<div class="option" data-choice="b" onclick="toggleSelect(this)">
<div class="letter">B</div>
<div class="content">
<h3>Two Column</h3>
<p>Sidebar navigation with main content</p>
</div>
</div>
</div>
```
That's it. No `<html>`, no CSS, no `<script>` tags needed. The server provides all of that.
## CSS Classes Available
The frame template provides these CSS classes for your content:
### Options (A/B/C choices)
```html
<div class="options">
<div class="option" data-choice="a" onclick="toggleSelect(this)">
<div class="letter">A</div>
<div class="content">
<h3>Title</h3>
<p>Description</p>
</div>
</div>
</div>
```
**Multi-select:** Add `data-multiselect` to the container to let users select multiple options. Each click toggles the item. The indicator bar shows the count.
```html
<div class="options" data-multiselect>
<!-- same option markup — users can select/deselect multiple -->
</div>
```
### Cards (visual designs)
```html
<div class="cards">
<div class="card" data-choice="design1" onclick="toggleSelect(this)">
<div class="card-image"><!-- mockup content --></div>
<div class="card-body">
<h3>Name</h3>
<p>Description</p>
</div>
</div>
</div>
```
### Mockup container
```html
<div class="mockup">
<div class="mockup-header">Preview: Dashboard Layout</div>
<div class="mockup-body"><!-- your mockup HTML --></div>
</div>
```
### Split view (side-by-side)
```html
<div class="split">
<div class="mockup"><!-- left --></div>
<div class="mockup"><!-- right --></div>
</div>
```
### Pros/Cons
```html
<div class="pros-cons">
<div class="pros"><h4>Pros</h4><ul><li>Benefit</li></ul></div>
<div class="cons"><h4>Cons</h4><ul><li>Drawback</li></ul></div>
</div>
```
### Mock elements (wireframe building blocks)
```html
<div class="mock-nav">Logo | Home | About | Contact</div>
<div style="display: flex;">
<div class="mock-sidebar">Navigation</div>
<div class="mock-content">Main content area</div>
</div>
<button class="mock-button">Action Button</button>
<input class="mock-input" placeholder="Input field">
<div class="placeholder">Placeholder area</div>
```
### Typography and sections
- `h2` — page title
- `h3` — section heading
- `.subtitle` — secondary text below title
- `.section` — content block with bottom margin
- `.label` — small uppercase label text
## Browser Events Format
When the user clicks options in the browser, their interactions are recorded to `$STATE_DIR/events` (one JSON object per line). The file is cleared automatically when you push a new screen.
```jsonl
{"type":"click","choice":"a","text":"Option A - Simple Layout","timestamp":1706000101}
{"type":"click","choice":"c","text":"Option C - Complex Grid","timestamp":1706000108}
{"type":"click","choice":"b","text":"Option B - Hybrid","timestamp":1706000115}
```
The full event stream shows the user's exploration path — they may click multiple options before settling. The last `choice` event is typically the final selection, but the pattern of clicks can reveal hesitation or preferences worth asking about.
If `$STATE_DIR/events` doesn't exist, the user didn't interact with the browser — use only their terminal text.
## Design Tips
- **Scale fidelity to the question** — wireframes for layout, polish for polish questions
- **Explain the question on each page** — "Which layout feels more professional?" not just "Pick one"
- **Iterate before advancing** — if feedback changes current screen, write a new version
- **2-4 options max** per screen
- **Use real content when it matters** — for a photography portfolio, use actual images (Unsplash). Placeholder content obscures design issues.
- **Keep mockups simple** — focus on layout and structure, not pixel-perfect design
## File Naming
- Use semantic names: `platform.html`, `visual-style.html`, `layout.html`
- Never reuse filenames — each screen must be a new file
- For iterations: append version suffix like `layout-v2.html`, `layout-v3.html`
- Server serves newest file by modification time
## Cleaning Up
```bash
scripts/stop-server.sh $SESSION_DIR
```
If the session used `--project-dir`, mockup files persist in `.superpowers/brainstorm/` for later reference. Only `/tmp` sessions get deleted on stop.
## Reference
- Frame template (CSS reference): `scripts/frame-template.html`
- Helper script (client-side): `scripts/helper.js`